ThatGuyRoman wrote:My current team is->
Agent (Blaster Power Armor) -> Kuzuri/Sabretooth's Claws/Scroll of Anglolob/Dark Sigil.
Wolverine (Brown/Tan Infiltrator)
White Crown Phoenix.
Basically, Wolverine either inflicts Bleed or attacks folks already inflicted with it. Thanks to Kuzuri, my agent will occassionally protect his allies and then counter with both Sabretooth's Claws and Kuzuri, which in turn will immediately put 3 stacks of bleed (AND ravaged) on an attacker. Also, Kuzuri heals me every time I attack or am attacked by a bleeding foe.
Dark Sigil inflicts burn/dark void/weak point on all foes and can't miss (usually) which is useful when there are other Blaster Power Armors around inflicting blind on your team. Weak Point insures that the next attack will both HIT and CRITICAL. Useful when Wolverine's Berserker Fury exploits bleed and has Deadly Criticals.
Was Sabretooth's Claws an Epic Boss prize or premium? I debated about getting Kuzuri when I was experimenting with Wolverine on my team.
I haven't been lucky enough to get Dark Sigil.
Right now I'm running
Tactician with Coulson's Revenge (I debate about this)/Signpost/Faulteater/Mutant's End
Generally the Faulteater pairs well with Ghost Riders damage over time effects. Mutant's End for all the muties people are running. Signpost keeps me in health and is subtle so I don't trigger Infilitrator's. Coulson's Revenge I like for the Coordinated Attack it gives but that's about it. Otherwise it's only useful once per 3 turns