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Disney Shuts Down LucasArts, Lays Off Staff

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Lord Simian
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Re: Disney Shuts Down LucasArts, Lays Off Staff

Postby Lord Simian » Wed Apr 03, 2013 7:20 pm

Regulator wrote:
KOTOR 2, conceptually, was far from shitty ... it was just buggy as hell and unfinished. The restoration project is actually pretty awesome now that it's finished.


Your story intrigues me. Tell me more...

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Re: Disney Shuts Down LucasArts, Lays Off Staff

Postby fieldy snuts » Wed Apr 03, 2013 10:34 pm

Lord Simian wrote:
Your story intrigues me. Tell me more...


there was a ton of storylines, levels and stuff that was simply locked out of the final product in order to rush the game through deadlines. more here:
http://www.rockpapershotgun.com/2012/08 ... ntent-mod/

i was looking forward to 1313, sucks that it's basically been shut down with no indication of its future. kotaku reckons that it and first assault is dead :(

http://www.kotaku.com.au/2013/04/disney ... t-assault/

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Re: Disney Shuts Down LucasArts, Lays Off Staff

Postby Anti-Life Mike » Thu Apr 04, 2013 3:51 am

Classic multinational attitude to its workforce, eh? :smt013

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Re: Disney Shuts Down LucasArts, Lays Off Staff

Postby holtom2000 » Thu Apr 04, 2013 7:37 am

too bad as Lucasarts was a favourite brand of mine in those early PC years... but if we get some more epic star wars titles (imagine a Star Wars game ala Arkham?) I'm OK with it
I'm sure the people let go will find work elsewhere soon .. working for George Lucas has to look good on the resume, no?

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Re: Disney Shuts Down LucasArts, Lays Off Staff

Postby dairydead » Thu Apr 04, 2013 8:24 am

To see that many people lose their jobs is frustrating to say the least, but it makes a lot of sense. Lucasarts was one of the least productive and generally lowest quality game developers out there in the last 10 years in an industry that is losing studios by the day. The industry is going through tough times, so i can't see keeping open a pretty poor studio as a good idea.
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Re: Disney Shuts Down LucasArts, Lays Off Staff

Postby sdsichero » Thu Apr 04, 2013 10:39 am

bkthomson wrote:
More known for its past success than current so it not unreasonable to see Disney make this move. If they can licence the franchise out to a more successful studio no operation cost on them.


I don't know. If Disney had a better track record on videogames (outside the mobile space) then I might agree. Looks kind of bleak.

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Re: Disney Shuts Down LucasArts, Lays Off Staff

Postby fieldy snuts » Fri Apr 05, 2013 7:39 pm

Well something good might have come out of this, Jedi Outcst and Jedi Adacemy have gone open source for the community to fool around with:
http://arstechnica.com/gaming/2013/04/a ... en-source/

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Re: Disney Shuts Down LucasArts, Lays Off Staff

Postby sdsichero » Fri Apr 05, 2013 8:46 pm

holtom2000 wrote:too bad as Lucasarts was a favourite brand of mine in those early PC years... but if we get some more epic star wars titles (imagine a Star Wars game ala Arkham?) I'm OK with it


Probably more Star Wars Angry Birds

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Re: Disney Shuts Down LucasArts, Lays Off Staff

Postby Zechs » Fri Apr 05, 2013 8:50 pm

fieldy snuts wrote:Well something good might have come out of this, Jedi Outcst and Jedi Adacemy have gone open source for the community to fool around with:
http://arstechnica.com/gaming/2013/04/a ... en-source/


Open what? :smt017
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Re: Disney Shuts Down LucasArts, Lays Off Staff

Postby fieldy snuts » Fri Apr 05, 2013 9:52 pm

Zechs wrote:
Open what? :smt017


open source means the games code is now public domain and open to be manipulated and distributed by whoever.

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Re: Disney Shuts Down LucasArts, Lays Off Staff

Postby holtom2000 » Fri Apr 05, 2013 11:02 pm

sdsichero wrote:
Probably more Star Wars Angry Birds


mildly amusing but no..

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