dairydead wrote:EXACTLY. I was just having this discussion with a friend. The big reason the sequels failed is because they not only failed to touch on similar themes to the first film, but because they refused to play on nostalgia of revisiting the themes and locations of the first film. I was pissed, as a kid, that every JP related media focused not on the failed amusement park, but genetic engineering and random other islands i could care less about. I think the filmmakers wrongly assumed JP is a classic because Dinosaurs eat people. I think a lot of the success plays into the awesome idea of the "amusement park gone wrong". The best part of JP, to me, was the world building and the fleshed out amusement park; the innocence, and the innocence lost when things escalate to the point of violence and absurdity due to careless mistakes.
It is honestly one of my dreams since childhood to go back to the story of the original, go back to the original island, to uncover stuff left hanging from the first movie, and reveal even more interesting things about the original movie.
Absolutely, there are all kinds of interesting things that you could still do on the original island. The first movie really only explored a very small, contained area of the island. BioSyn's agent Lewis Dodgson told Nedry to steal all 15 Embryos from InGen's Cold Storage and in the movie itself we only saw 7 species. There are still 8 other species living on Isla Nublar. Who knows what kind of facilities or goodies could be hiding in the paddocks of the animals that we didn't see. Hell, there's supposedly a volcanic side of the island that we never ever saw!
Like I said earlier, I would completely scrap the second and third movie while introducing BioSyn as the film's human antagonists who have secretly set up their operation on Isla Nublar. Hammond's grandson, Tim Murphy gets wind of this and has been desperately trying to save what is left of his grandfather's company. Fearing that BioSyn will create another incident which will no doubt blow back on InGen, Tim recruits a team to go back to the island and end the nightmare once and for all. Unfortunately, Tim relies too much upon his belief that he knows
the island. Arriving 20 years after the last time he set foot on Isla Nublar, Tim and his team discover an ecosystem that has evolved without human interaction. The InGen team is forced to fight not only BioSyn but also a complex ecosystem that they truly know nothing about.
Think about the emotion that audience will feel the moment that a grown up Tim explores the wreckage of an abandoned Ford Explorer, only to come face to face with the Tyrannosaurus again. What about Tim moving slowly through the Jurassic Park Visitor's Center that has been reclaimed by the jungle. The halls are dark, overrun with vines and plant life. Maybe he is communicating with someone through his radio and then he hears the familiar and horrifying sound of a six inch claw clicking across what remains of the tile floor before it is accompanied by the call of a Velociraptor. That's the thing about Jurassic Park. It's not some mindless action movie, it's a thriller. You need to build suspense.