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Timbales
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Postby Timbales » Wed Apr 08, 2009 11:57 am

I played with a stronger jaw and chin, but it started to look cartoony.
However, Liefeld is an enigma wrapped in a pouch-filled, muscular, footless conundrum.
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Postby Doc Jon » Wed Apr 08, 2009 12:28 pm

Timberoo wrote:I played with a stronger jaw and chin, but it started to look cartoony.


Like I said, it was personal preference. The piece still looks great.
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Postby Timbales » Wed Apr 08, 2009 2:51 pm

My Midnighter redesign

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I ditched the mask and jacket. He's a killing machine, he doesn't need any of the stuff.
However, Liefeld is an enigma wrapped in a pouch-filled, muscular, footless conundrum.
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Postby SuperginraiX » Thu Apr 09, 2009 9:56 am

Thursday BUMP!

Very cool stuff Timberoo. :)
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Postby Doc Jon » Thu Apr 09, 2009 10:18 am

I was commenting on that Midnighter piece when me cable went out.:)

I like it, but I feel he would need some sort of headgear and gloves. Gloves especially, for beating down punks.

The actual rendering looks awesome though.
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Postby John Q. » Thu Apr 09, 2009 1:23 pm

Timberoo wrote:Here's my redesign for Apollo.

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This is really cool, nice work.

The midnighter piece is cool as well, but personally i quite like his headgear, it has a cool look.

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Postby Timbales » Thu Apr 09, 2009 2:54 pm

Thanks. :D

I wish Daz would come out with an expansion set for the bodysuit so I could modify and make a custom mask texture for Mike. They have one for Victoria.
However, Liefeld is an enigma wrapped in a pouch-filled, muscular, footless conundrum.
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Postby SuperginraiX » Fri Apr 10, 2009 12:59 pm

Friday Bump!

Remember, if you've got any links or if you want any other info included with your entry, post 'em up so I can throw them in monday's article!
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Postby shutupyourface » Sat Apr 11, 2009 4:40 pm

tossed this together real quick to make the deadline... hopefully next week i can work on getting something more fleshed out done.

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Postby Derm » Sat Apr 11, 2009 5:10 pm

I figured I'd post now to be sure to have something for the deadline.
I'm pretty sure I'll have the main guy's detail done by tomorrow, the background figur I'm not so sure about.
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Postby SuperginraiX » Sat Apr 11, 2009 5:49 pm

Good stuff, all.

I'm gonna throw down now.
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Working on some backgrounds but I'm really, really lazy when it comes to them.

Some quick colors:
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Postby Alcoholic_Spider » Sat Apr 11, 2009 6:29 pm

I have to find my Authority trades for referencing.
I hate trying to draw in front of the internets. I need to vacate to my cave for this kind of shit...

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Postby Derm » Sat Apr 11, 2009 6:59 pm

SuperginraiX wrote:Good stuff, all.

I'm gonna throw down now.
Image
Working on some backgrounds but I'm really, really lazy when it comes to them.

Some quick colors:
Image

Backgrounds can be very time consuming but I think you did a nice job.
I do think though, that your main figure needs to be a little shorter compared to it.
If his head was at around where his shoulder is now, I think they might match up better.
I was messing around for a while with streetback ground for my piece but I just couldn't get something I thought worked.
I really struggle on backgrounds.
So I took the easy way out.
Another minor thing I think would really make a big difference is the manhole cover in the foreground.
Spending longer on it because it's at the same level as your character would really add to things. I'd think that you would be better off with out that detail if you wasn't going to fit the other objects in that area.
Last edited by Derm on Sat Apr 11, 2009 7:36 pm, edited 1 time in total.

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Postby Alcoholic_Spider » Sat Apr 11, 2009 7:29 pm

I have some crits/feedback to give, but I want to make sure I have something in first...

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Postby Derm » Sat Apr 11, 2009 7:51 pm

J.Hunter wrote:I have some crits/feedback to give, but I want to make sure I have something in first...

I don't think that should matter too much. Even somebody who can't draw at all should be able to comment on what he makes of something.

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