JL: GL #6 Review
Nobody needed to convince me that Justice League: Generation Lost was a great book. I've been on board since I heard it was announced, and not because I've a huge fan of the characters - in fact, I barely know them because I never read Justice League International - but because I feel that DC can really tell some great stories when they focus on some of their underdog characters and set out to tell one long, epic, coherent story. In that way, this series reminds me of 52, and I was excited to see what everyone else would think of it in the review group.
This issue takes a moment out of the regular story to show what happened when Captain Atom went into space to discharge the energy from the bomb left by Max Lord. The energy sends Captain Atom into the time stream for a little less than a day, and though time stream stories seem to be all the rage these days, this one approaches things a little differently.
For one thing, the setting when Captain Atom arrives appears to be about 150 years or so in the past. However, it turns out that this is actually a future world created when Maxwell Lord's dastardly actions, and the failure of the JLI to stop him, caused the death of all of the heroes and the end of the modern world, along with all the progress and technology that came with it.
The story presents two very interesting concepts. One is that the JLI must stop Maxwell Lord to prevent some kind of catastrophe, which offers a counterpoint to the last issue, which painted Max Lord in a nearly sympathetic light. Another is that this future world is, in all honesty, not so bad. It's simpler, with a lack of any kind of technology and, it would seem, superpowers, but it is not a post-apocalyptic wasteland, nor is there some evil tyrant oppressing the people, at least as far as we can see in this issue. Instead, it appears to be a peaceful, rural world which many people might find preferable to the modern one.
Best of all, this trip through time was completed in one issue, adding to the story without needlessly dragging it out, and adding an element of seriousness to the plot. This series as a whole has been good, clean, superhero fun, reminiscent of an earlier age in comics (the eighties), and I would highly recommend that anyone who's not picking it up jump on with this issue, which makes a great starting point.
I LOVE BLUD BLOOD! - Rob Liefeld