There is expert storytelling here for sure. The juxtaposition between Steve’s past and his present is handled with great skill and creates a fantastic read. It’s compelling and interesting.
Here’s the thing though… first of all, I don’t buy Steve’s ability. Sure training is a factor, but the sudden removal of weight and muscle would not only disorient him but cause massive problems with his abilities. I would have to assume that things would be very similar to severe atrophy at that point. It’s the kind of thing that hurts suspension of disbelief – no longer do I believe what could be going on. And it’s a hard thing to point to, because it is possible that Rogers could take the bad guys by surprise, I just don’t believe that the stamina needed would exist in the situation.
It’s a nitpick for sure, but one that hurt my enjoyment of an otherwise solid issue.
The art is another matter. Machinesmith is meant to be creepy with his head turning around and the limbs and head extending like Inspector Gadget. It’s not though, some of it is being desensitized… some of it is Eaglesham. He is a quality artist. He has a strong narrative sense. However, since his work on Fantastic Four there is some weirdness to it, especially once Steve is back to his full Super Soldier strength, he ends up looking like he is Captain America on steroids. This is especially odd given the way Rogers views the monsters that Machinesmith has created.
It’s an odd book that is amazing in its strengths and held back by its weaknesses. In the end, it’s a wash and as much as it pains me, an average book – even with its creative pedigree.
Pull list: Afterlife with Archie, Bodies, Chilling Adventures of Sabrina, Coffin Hill, Dead Boy Detectives, The Fade Out, The Goon, Harley Quinn, Hinterkind, Iron Fist: The Living Weapon,The Maxx Maximized, Miracleman, Ms. Marvel, Multiversity, Rasputin, Rocket Raccoon, Sandman: Overture, Silver Surfer, The Walking Dead