Review Group Week #283: Red Wing #1
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Hey you! Reader! Want to be a part of the GREATEST COMIC BOOK AND GEEK COMMUNITY on the web?! Well, they're not accepting new members, but we'll take anyone here, so why not sign up for a free acount? It's fast and it's easy, like your mom! Sign up today! Membership spots are limited!*
*Membership spots not really limited!
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It's great to see that we keep agreeing. |
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The thing I always feel the most when finishing a Hickman book is that he is not writing for himself like all writers should. He's not writing for long time fans of the comic book genre. He just seems to write for the purpose of making himself look like he's something he's not... good. There's a vanity in his writing that always echos hollow, reminding me of that one kid in school who everyone knew was kind of sad when he would go out of his way to try and show everyone how smart and cool he was. This book is full of that feeling with the usual garbage that he spews. The art is okay and nothing I would complain about. It actually saves this book from becoming a 2. Story: 1 Art: 5 My Score: 3 |
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Got it part right, it's a time travel book featuring a pilot. The main setting of the story is the 23rd story where time travel is now an established science that has caused humanity to start another war...this time where time is the battlefield. It's an intriguing concept and the way Hickman's storytelling approaches it in a very sci-fi way with out-there fictional science bases. Not much happens this issue save for one of the main characters becoming stranded in time. Now much else happens other than a few pretty action sequences, but there's definitely a lot of potential here. Hickman's laid out a setting for this story, introduced some characters and explained the state of this world every basically...but in terms of story progression from the first to last pages there hasn't really been none. It's more a debut fueled by ideas rather than the story as of now. So I guess it remains to be seen if Hickman can tap into this potential of crazy idea's like he's done with Secret Warriors, FF and S.H.I.E.L.D. I am interested in picking up this in trade based on this issue due to my faith in Hickman's ability as a writer. Art is like Quitely minus the fuzzy oatmeal effect that's getting increasingly prevalent in his work. It's not as dynamic as Quitely stuff is at times but there's definite similarities and Pitarra is a competent enough artist to carry the story. Story: 7.0 Art: 6.5 Overall: 7.0 |
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I know I am. I read very few books. |
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I know what you mean. This was a straightforward story with a simple concept and nice art and I have no idea what's so complicated about it. Stalord doesn't like anything non-traditional which is fine, Eli rarely enjoys sci-fi which is also fine but this is one week where it feels like they're slamming Hickman's talent because they don't like what he uses it for. Feel free to dislike the comic, but to say it's poorly written seems to be missing the point. Red Wing #1 Time travelling fighter pilots. I'm surprised this hasn't been a movie. Hickman takes this simple idea and spins it out into a story which, from this first issue, looks to be as much about losing a father as it does losing a war. The notion of changing the past to win the future is something comics do fairly often (Geoff Johns is currently butchering this particular horse in Flashpoint) and missing fathers is something Hickman seems to be doing fairly often (Red Mass for Mars, Fantastic Four, SHIELD) so the themes aren't going to blow anyone away here. No, like Pax Romana and Transhuman the telling is what makes the story and I always enjoy Hickman's habit of sketching in details rather than thrusting them into your face. The lack of a strong narrative voice is something that can put people off (Especially when the story is as non-linear as at lot of Hickman's work can be) but it appeals to me and that's who I read comics for. Art be good. Panel layouts be strong and storytelling clear. Style have echo of Quitely, mix with Hickman usual tricks. A good first issue, hopefully it will follow Hickman's strong creator-owned pedigree without the delays that really hurt Red Mass for Mars. 9 |
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![]() I was very intrigued by the story of the young recruits, and their father's exploits. I assume we will learn much more about the fathers in coming issues. Hickman's writing was good, but not top notch for a first issue of a new series. The art was solid (though not my type), but very good storytelling technique. I'm on the fence about picking up future issues, so that taints my grade a bit. 6.5/10 |
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Fairly acurate, I'd say (no offense to the creators). |
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I share the slight annoyance at the use of pages to put a bolded word or phrase on a stark white background. There's no reason the same words can't be used in editorial boxes and have the same effect they have here--making them huge and offset doesn't necessarily make them more strident, as the reader is just going to flip the page again to try and get back to the story. |
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You'd be correct. |
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No one criticizing this book so far has said it is complicated. It is a standard sci-fi, time-travel story, dressed up with clunky, techno-sounding dialogue and gimmicky space-wasters like the two-page pronouncement that there are no paradoxes. Hickman is not a good storyteller. He is, at most, an interesting stylist. But too often he chooses style over substance, and disrupts the flow of storytelling. I don't mind someone who has a unique narrative voice, who experiments with plot and narrative devices. But ultimately I read comic books for story and character. If I don't care what happens next and if I don't care about (or at least I don't find intriguing) the main characters, then I'm going to stop purchasing the book and I will give it a bad review. To say a comic book is poorly written, when you see signs of poor writing, is precisely the point. If it is not the point, then I don't know what the point of reviewing is. And this book is poorly written. I'm not sure what about this time travel story is interesting enough to encourage readers to keep purchasing the book. A guy is lost in time and ends up in a strange land and era. That is so cliche it's embarrassing. The characters are very undeveloped at this point and their terrible dialogue makes them bland, cardboard cutouts. And I enjoy sci-fi -- it's fantasy and magic stories that I hate, because the magic is often a deus ex machina device used by lazy writers to wrap up stories conveniently. |
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Holy macaroni, I just read Hex too. More Daddy issues and another sausage-fest of a comic. ![]() |
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Shockingly, next week's book also features a protagonist with daddy issues. |
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Matt Murdock has mother issues too, and issues with women, pretty much issues with everything really, he's fucked up. |
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I guess that's a common theme but someone still needs to ask Jonathan Hickman what the deal is and if his father was really lost in time or something. |
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