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Mass Effect 3 (potential spoilers)

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Strict31
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Re: Mass Effect 3 (potential spoilers)

Postby Strict31 » Tue Apr 17, 2012 6:32 pm

b.lumpkin wrote:I've always seen people who play asari use sniper shots on stasis targets. I'm not sure they have warp, or maybe they're just amateurs
I think the capture net is probably what it's intended for


To each their own. It's kind of a waste however. An Asari Adept has Stasis, which can set up a biotic combo/explosion, and Warp, which can detonate a biotic combo/explosion.

Even if you're only interested in killing enemies, it's still a waste for an Asari Adept to carry that heavy-ass, one shot weapon. You'll get the points for the kill, and bonus points for a sniper rifle kill, but your cooldown rate will be heavily impacted by the weight of the weapon.

Setting up and detonating combos on your own nets you points for the kill as well as anything else killed because it was caught in the radius of the blast; and it gives you bonus points for performing a biotic kill.

It's a crowd control tactic, with which you can kill not only the one guy you target, but also any of his buddies standing close to him. And even if you only damage those surrounding guys instead of killing them, you'll get assist points should any of your team members kill them.

With my Justicar, I'll set someone up with Pull, and detonate them with Reave. I've built the character so she can spam Pull; as soon as that power hits, Reave becomes available to use.

Biotic explosions aren't just win/win. They're win/win/win/win/win.
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Re: Mass Effect 3 (potential spoilers)

Postby b.lumpkin » Wed Apr 18, 2012 1:25 pm

I got the asari justicar last night with my victory pack for the weekend event. She's cool with her big bubble thing which apparently let's you explode enemies standing in its perimeter

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Re: Mass Effect 3 (potential spoilers)

Postby Strict31 » Wed Apr 18, 2012 6:31 pm

b.lumpkin wrote:I got the asari justicar last night with my victory pack for the weekend event. She's cool with her big bubble thing which apparently let's you explode enemies standing in its perimeter


If you take the Warp evolution for the power. Otherwise, it just increases the damage they take from other attacks, and reduces the damage of any allies standing within.

Problem is, enemies seem to realize when you've taken the Warp evolution, because they suddenly stop running into the perimeter...
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Re: Mass Effect 3 (potential spoilers)

Postby fieldy snuts » Wed Apr 18, 2012 6:36 pm

I got the Batarian Sentinel.

Need to get used to using powers...too used to gunning everything down. And I need to assign them hotkeys rather than pressing shift and selecting them.

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Re: Mass Effect 3 (potential spoilers)

Postby fieldy snuts » Wed Apr 18, 2012 6:37 pm

wrong thread

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Re: Mass Effect 3 (potential spoilers)

Postby b.lumpkin » Thu Apr 19, 2012 9:59 am

I got the batarian soldier, this fool punches heads off

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Re: Mass Effect 3 (potential spoilers)

Postby Grayson » Thu Apr 19, 2012 10:17 am

I'm kind of pissed off right now. I got the Asari Justicar in a pack last week and the Batarian Sentinel in my Reserves pack for the weekend event. Then they release this Resurgence Pack which guarantees that you get at least one item from the Resurgence DLC. It's 99,000 credits, so I play a few games to guy it and what do I get for my trouble? The fucking Asari Justicar and Batarian Sentinel again!

I would have played some more last night but the people who were on-line were idiots. It took forever to find a decent batch of players and I really didn't want to spend another half an hour searching for another decent group.

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Re: Mass Effect 3 (potential spoilers)

Postby Strict31 » Thu Apr 19, 2012 8:16 pm

Sakie wrote:I'm kind of pissed off right now. I got the Asari Justicar in a pack last week and the Batarian Sentinel in my Reserves pack for the weekend event. Then they release this Resurgence Pack which guarantees that you get at least one item from the Resurgence DLC. It's 99,000 credits, so I play a few games to guy it and what do I get for my trouble? The fucking Asari Justicar and Batarian Sentinel again!

I would have played some more last night but the people who were on-line were idiots. It took forever to find a decent batch of players and I really didn't want to spend another half an hour searching for another decent group.


I think this system is so incredibly fuck-assed.

Since everything is "random", the customer is placed into the position of buying something he may not want or be able to use. And given the hope of "randomly" acquiring what you do want or can use, you keep buying these packs. And most people are going to start spending actual money on these packs, buying them over and over with the hope of getting what they want.

Without any actual promise of getting what they want.

They think, "Oh, $1 or $3 isn't that much money to spend." And it's not. Until you realize that people are buying at least three to four packs a night in the hope of getting one that has the shit they want. The credits you earn from a mission only go so far, even on Silver and Gold. But putting points into your account from your credit card or whatever is as easy as clicking a button.

Of course, Bioware has every right to expect to be paid for the content they produce. And that's reasonable as hell. But the consumer has every right to expect to get what he wants when he pays for content. And the consumer isn't getting that. You tell me up front that, in order to unlock the Batarian Sentinel, I gotta pay 160 MS points or 240 MS points, I'm good with that. I'll pay that, because it provides me a reasonable expectation of getting the fuck what I want, and it provides the company that produces it money for their hard work. That's reasonable. That's fair. And they'll make that money, because people want that shit. I'd pay for the M-77 Paladin, and I'd pay for any and all upgrades to the fuckin' thing. I'd pay for a pack of Medi-Gels, or Missiles, because I need and use those items in-game. And again, they'd make money on this shit, because players use and need all of those items. They get the money they want; we get the items we want. Reasonable. Fair.

But reasonable and fair don't pay the bills, I suppose. So instead of paying to get what you want, you are paying to maybe possibly potentially randomly get FUCK YOUR EYES.

You get that Resurgence pack? The one that was guaranteed to have one of the new Rare items? I did. And what I got was an upgrade to a weapon I already had, which I don't fuckin' use. Oh, I got some decent items from the Victory and Commendation packs that were supposed to come out last week. But I worked my ass off in-game to earn that shit. Those packs were a reward for effort on my part. But that Resurgence pack costs 99,000 credits or 240 MS points. That's nearly 3 bucks.

I've picked up about four or five of these goddamn things since they started offering them, and if I'd been spending MS points instead of in-game credits, that'd be 12 to 15 bucks. And I'm still working hard to earn another 99,000 credits for another one. And shit, that's just so I can get a goddamn Paladin, because that gun is bad-ass.

But I ain't gonna spend actual money for it, even though that leaves me lagging behind most players in terms of shit they've unlocked. As I said before, I'd spend money to get the Paladin if I could be certain I'd get it. But I'm not paying for a goddamn random chance to unlock some shit I might not even want, because that's fuck-assed.

I wish more consumers gave a shit about how blatantly they're being nickle-n-dimed. But I've learned not to expect too much from consumers aside from a willingness to be complicit in their own ass-fucking. Which...y'know...appeals to some folks...I ain't gonna judge.

But you get muthafuckas actually defending this practice. And that's like picking out and handing over to Bioware and EA the spiked dildo with which they will fuck your ass.

But...shit...I guess I ain't really telling anybody anything they don't already know. Just ranting.
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Re: Mass Effect 3 (potential spoilers)

Postby b.lumpkin » Thu Apr 19, 2012 10:16 pm

Word.

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Re: Mass Effect 3 (potential spoilers)

Postby fieldy snuts » Fri Apr 20, 2012 8:31 pm

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Re: Mass Effect 3 (potential spoilers)

Postby Strict31 » Mon Apr 23, 2012 11:37 am

So, online, I encountered an actual Brony. I was thinking these guys were entirely made up, but we're in a match, and he suddenly starts going on and on and on about how much he loves My Little Pony. And at no point did anyone ask him, "Hey bro; do you love My Little Pony? Because if you do, we'd sure like to hear ALL ABOUT IT."

At first, I thought maybe he was joking around about it. But as we're fighting Cannibals, he goes on about individual episodes and character arcs. He talks about how it's become a running joke among Bronies that one of these goddamned horses trapped another horse on the moon. Or in the moon. Whichever.

I was content to leave it at that, because, who am I to judge.

But then, he started bragging about shit he was doing in the match...that he wasn't really doing. Like, he's constantly running off to be a solo bad-ass on the other side of the map, and is constantly getting himself killed. And everyone that tries reviving him gets isolated and knee-deep in shit. At one point, another player gets attacked and cornered by a Brute. Brony rushes to the rescue, and after the Brute dies, he cries out, "You like how I killed that Brute in 3 shots? Yeah!"

But I'm looking at my screen and it gives me the credit for the kill. It also awards me more than 900 points for the kill. I've solo'd Brutes before and you get around 1100 points for killing a brute completely on your own. I pointed out to him that the Brute died because I was shooting him with a fully charged Geth Plasma Shotgun, while I was tactically cloaked, which combined with the fact I was using a Geth with the Geth weapon damage bonus, maxed out my damage potential.

I pointed out to him that while it was a group effort, the game awarded me the lion's share of the points, as well as credit for the killing blow. Which meant I not only did the overwhelming majority of damage to it, but I also killed it. And that all he'd managed to do was fail utterly at Kill-stealing.

He stopped bragging at that point, and had nothing more to share about Friendship is Magic.
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Re: Mass Effect 3 (potential spoilers)

Postby Grayson » Mon Apr 23, 2012 11:55 am

Strict31 wrote:But then, he started bragging about shit he was doing in the match...that he wasn't really doing. Like, he's constantly running off to be a solo bad-ass on the other side of the map, and is constantly getting himself killed. And everyone that tries reviving him gets isolated and knee-deep in shit.


You know, I have gotten to the point where I don't even try to revive people like that anymore. One of the friends that I play with regularly will even go so far as to make his way over to the fallen player, stand next to their body, and then ignore them until whatever wave we are on is over.

Seriously, if you want to go off by yourself and play bad ass or you want to snipe everyone else's kills, then go create your own, private game, and solo it. Don't join a public match and screw everything up for everyone else.

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Re: Mass Effect 3 (potential spoilers)

Postby b.lumpkin » Mon Apr 23, 2012 12:57 pm

Sakie wrote:
You know, I have gotten to the point where I don't even try to revive people like that anymore. One of the friends that I play with regularly will even go so far as to make his way over to the fallen player, stand next to their body, and then ignore them until whatever wave we are on is over.

Seriously, if you want to go off by yourself and play bad ass or you want to snipe everyone else's kills, then go create your own, private game, and solo it. Don't join a public match and screw everything up for everyone else.
yeah, I totally withhold revive from douches. Let them bleed out.
I got objective points to hit

I got all 3 of the resurgence weapons but still working on trying for the krogan vanguard
The striker is badassfully

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Re: Mass Effect 3 (potential spoilers)

Postby Strict31 » Mon Apr 23, 2012 6:22 pm

It depends on the character I'm playing. Like, I'll take a human soldier or a human adept and revive someone, even if they got themselves killed by doing dumb shit. I can clear out an area with those two characters fairly easily. Or an infiltrator who can cloak while reviving. Krogan Vanguard though, or Geth Engineer...nah. Too busy killing things.

Plus, I've walked into enough random spawn points to understand that sometimes, through no fault of your own, you can step right into the deep end of the shit pool. That shit happened to me yesterday after breezing through a silver match.

One of those Hacking objectives popped up right near my cover position. I turned the camera around to make sure I had someone following me. When I swung the camera back around, the objective location was very suddenly filled with Geth pyros and hunters and a prime. They literally were not there a second before, and I did not last more than the time it took for me to say, "FUCK YOUR--"

But that was a case of it being utterly pointless to try and revive. We couldn't even complete the objective because, like I said, they were spawning literally on top of the objective.

Still, if a guy is trying desperately to be Lone Wolf and all, he can fuck shit and die after eating it.
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"You must be proud, bold, pleasant, resolute,
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Re: Mass Effect 3 (potential spoilers)

Postby Strict31 » Mon Apr 23, 2012 6:59 pm

So, my friend was telling us about this idea for running shit on silver and possibly gold. Of course, I've heard these ideas before and they almost always tend to involve Geth. This was no different, but it involved all of the players using high-level Geth Engineers. Level 19 or 20 Engineers who have maxed out Geth Turret and Overload.

Geth Turret should be fitted out to repair the shields of nearby characters, while Overload should be fitted out to max Chain Overload. With these two powers, the idea is that you can withstand any normal wave of enemies, and defeat them without firing much in the way of weapons.

We set the enemy for Geth and the location for Firebase Hydra. There is a bunker-like structure on a walkway at the very front of the Hydra map you post up two guys there, and two guys on the walkway immediately to the right, and you've covered every single approach the enemy can take. Plus, you've got the high ground, so any cover the enemy takes (there's not much) will be useless.

Throw your turrets nearby, so they can still strike the enemy, but are close enough to regen your shields. And then, spam the living holy fuck out of Chain Overload. Save your missiles, because you're only gonna need them for emergencies, if at all.

This strategy creates choke-points at the two ramps that lead up to the walkway. With turrets positioned at the top of these ramps, you can bunch enemies and direct their focus on the turrets. Primes will target your turrets, but at that level, your cooldown times for the power are very short. Adding the flamethrower ability also helps.

You gotta stay in Hunter Mode, though, in order to keep enemy Hunters from sneaking into your midst with their plasma shotguns. This will make your shields weaker, sure. But it will make your Geth weaponry do even more damage. That means you need to load up on Geth Plasma Shotguns, Geth submachines guns and Geth rifles and the Javelin. Whatever kit suits you.

As with all of these Silver plans, completing objectives is the hardest part. But if you gotta move, move as a tight unit. Don't get separated. If you've got a Hacking/Upload objective, and it's close to your "hole-up" position, you can keep one or two members back to provide cover.

But if it's a Target Elimination objective, the map is basically set up to force the targets to eventually come to you. And unless the AI glitches, that's exactly what they will do, long before the timer runs out. This works spectacularly on Hydra, because most of it is a big, wide open space, and you can hit targets from damn near across the map.

And after you complete yoiur objectives, you displace, as a unit, back to your "hole-up" position on the walkway. You might have to fight to retake it from enemies that have decided to camp there in your absence, but this isn't a major problem.

Even on the Extraction wave, maintain your firing positions until the last few seconds, because you won't ever be that far from the extraction point. When you start to get overrun, fall back by degrees while keeping your turrets out between you and the enemy.

Our first run-through met with a few kinks that we had to work out. But after that, we ran shit. Not saying it was suddenly easy, but I was surprised at how well the plan worked.

Silver is really just practice to iron out any bugs before we attempt this on Gold.
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"You must be proud, bold, pleasant, resolute,
And now and then stab, as occasion serves."


Edward II: Act 2 Scene 1, by Christopher Marlowe

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