*Membership spots not really limited!
Strict31 wrote:I remember playing that game and thinking, if these cats had such a hard on for Aayla, why did they shoot her so many times after she had fallen already? That doesn't seem like an act of compassion, but rather of contempt.
One of the oddest moments of Battlefronts is where the game advances the time period from Old republic to Empire, and the 501st goes directloy from "being the good guys" to mercilessly pacifying some planet full of the actual good guys.
If nothing else, that should really teach you what the deal is with these clones.
No matter how much EU sources like to give them personalities to humanize them; no matter how much the 501st is romanticized, make no mistake, people. These are the bad guys.
One of the Clone Wars Adventures stories covers that switch and it is pretty scary. It's in volume 4, in a story called Orders - to be frank it kinda made me feel sorry for the clones (once again). I don't think of them as bad guys, I think of them like guns. Clones don't kill people, their superior's orders kill people.
Spoiler Synopsis Below (from wiki);
On the planet Garqi, Aiwha Squad (led by RC-1013 "Sarge") assumes responsibility for an orphaned farmer kid named Evan. Aiwha must escort him through hostile territory, while trying to help him understand their own strange lives of honor and sacrifice.
Finally reaching a Galactic Republic outpost, the commandos receive Order 66 and are forced to kill Jedi Master Tra'avis in front of Evan's eyes. The boy is left wondering if he really understands the commandos at all.