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Mass Effect 3 (potential spoilers)

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b.lumpkin
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Re: Mass Effect 3 (potential spoilers)

Postby b.lumpkin » Fri Apr 13, 2012 11:51 am

I haven't done gold yet but I cant be far off. As long as the enemy type ain't reapers I can rock faces on silver.

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Re: Mass Effect 3 (potential spoilers)

Postby Strict31 » Fri Apr 13, 2012 4:31 pm

b.lumpkin wrote:I haven't done gold yet but I cant be far off. As long as the enemy type ain't reapers I can rock faces on silver.


Fighting Reapers on anything other than bronze is...unwise. With the Krogan Battlemaster and the Geth Shotgun, I can only just barely solo a Brute or a Banshee on bronze. That's with bloodrage maxed out. Couldn't imagine it on Silver.

So, being that today is today and my luck recently hasn't been so great, the day started off on a fairly dismal note. Tried to get together a bunch of random folks to do Noveria/Geth on silver to get some creds. Told them about the strategy and absolutely none of them listened. So we got slaughtered and it was a waste of time.

Switched back to bronze to run my Turian Sentinel with the spam-Overload, and again, I was just having no real joy. Off my game, even with that character, who is a beast. Very low kill score.

Then, things were looking up because I unlocked the Krogan Battlemaster. And he just started running shit like a space boss. Took me a while to get used to the play style, but even so, I was topping out kill scores in each mission. The last two missions, I was really just trying to rack up melee kills and to melee kill Brutes and Banshees and Ravagers.

I don't want to get cocky, because bronze ain't shit, really, but I'm thinking I want to run him on silver.
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Re: Mass Effect 3 (potential spoilers)

Postby Strict31 » Sun Apr 15, 2012 10:35 am

Okay, I've changed my mind about the Striker assault rifle. Kinda like the Geth SMG, you hold down the trigger for full quote fire, and the rate of fire actually increases the longer you hold the trigger. Closest real world weapon I can use to describe is the AA-12 automatic shotgun.

With explosive rounds.

It's a bitch to hold on target once the ROF spins up faster and faster. A stability mod reduces the massive recoil to something a bit more manageable. Firing from cover also helps at longer ranges. And at longer ranges, the thing function like a miniature airstrike.

You got multiple enemies spawning through a distant doorway? This thing, on full-auto, hits like a ton of bricks. It staggers them and breaks up their charge.

You got guardians? Forget the armor piercing mod. Aim the Striker at their feet...or even at the ground near their feet...and fuck their shield, because the splash damage will get them.

You got guys hiding behind cover? Again, aim at the ground near them, and they will get staggered out of cover where you can continue blasting them in the face.

I put this into the grubby hands of my Krogan Battlemaster, and he's just running shit. People call him up on his cellphone in the middle of battle and he's like, "Hello? Yes, this is BOSS." I used to rock the Geth Plasma Shotgun with my Krogan Battlemaster, but I've come to like the Striker just a little bit better.

Main drawback, aside from the recoil, is the lack of a high ammo capacity. It is painfully easy to completely run out of ammo several times during a mission. This problem is largely solved by staying close to ammo caches on the board.
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Re: Mass Effect 3 (potential spoilers)

Postby Grayson » Sun Apr 15, 2012 11:25 am

Strict31 wrote:Fighting Reapers on anything other than bronze is...unwise. With the Krogan Battlemaster and the Geth Shotgun, I can only just barely solo a Brute or a Banshee on bronze. That's with bloodrage maxed out. Couldn't imagine it on Silver.

So, being that today is today and my luck recently hasn't been so great, the day started off on a fairly dismal note. Tried to get together a bunch of random folks to do Noveria/Geth on silver to get some creds. Told them about the strategy and absolutely none of them listened. So we got slaughtered and it was a waste of time.

Switched back to bronze to run my Turian Sentinel with the spam-Overload, and again, I was just having no real joy. Off my game, even with that character, who is a beast. Very low kill score.

Then, things were looking up because I unlocked the Krogan Battlemaster. And he just started running shit like a space boss. Took me a while to get used to the play style, but even so, I was topping out kill scores in each mission. The last two missions, I was really just trying to rack up melee kills and to melee kill Brutes and Banshees and Ravagers.

I don't want to get cocky, because bronze ain't shit, really, but I'm thinking I want to run him on silver.


It was the same thing for me yesterday. Must have been something in the air because it seems like it would take me forever to find an actual game. I would be placed into a game and then the either the host would leave sending me back to the lobby or we would have to wait forever to get 2 other players who would stick around long enough for the game to start. Then when the game started 1 or 2 of the squad members would bail. This happened to me all day long! I even had one game where all 3 players left, leaving me to play the final 3 waves by myself. Believe it or not, I found 2 of those waves to be easier, since I didn't have to run around picking people up although I did get overwhelmed in the 10th wave and finally dropped.

I even had one guy on a mission that would not shut up! He just kept shouting orders at us and bitching about how he was having to do everything himself...even though he stayed in a corner and sniped the whole time. He placed himself across the board from the rest of the team, throwing the respawn points off, so that on the final mission the upload objective was actually in the same spot as the respawn point. We quickly got overwhelmed, because he wouldn't come help us. All he wanted to do was stand in his spot and say things like "can you get them to move to the right? I can't get a clear shot on them from here." or "somebody hit them with a missle, I can't waste mine right now." When all 3 of the rest of us dropped he was screaming into his headset "my God, you guys are worthless" and "Jesus, I have to do everything." I had stayed quiet the entire game but I finally told him to shut the fuck up and called him a troll.
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Re: Mass Effect 3 (potential spoilers)

Postby Strict31 » Sun Apr 15, 2012 5:42 pm

Fell victim to the Glitched Krogan Curse today. I'd heard people talking about it, and saw it twice in matches I played where someone else played a krogan Battlemaster.

Good lord, it's fucking horrible.

If you don't know what it is, I'll tell you. You take your Krogan Battlemaster and happily start crushing everything around you. But you start to notice some odd lag time. Your attacks seem to occur late. Then, you start bouncing up and down. You begin to lose control of your actions and attacks. Then, you start to float up into the air.

Oh yeah. That's a thing.

You float across the map, largely unable to control where you're going until you finally lose all control whatsoever.

So, at one point, I'm hovering over the Shuttle-Extraction area on Firebase Reactor. The only thing I could do was fire a retarded version of Carnage that didn't hit anything I aimed at. Eventually, good old Marauder Shields takes notice of me. He couldn't kill Shepard, but he had the chance to kill him a Krogan Battlemaster. Marauder Shields is not at all impressed by the fact that I'm floating in the air. And while I can't shoot him, he has NO PROBLEM shooting me.

He's getting closer and closer to me until he's standing right under me, shooting me. Now...remember what I said about Carnage? It was the only power that I could still activate? Well, the only place I could fire it was directly under me. So I give Marauder Shields a blast of Carnage every few minutes until he finally dies.

I could still get killed, of course. But carnage is the only attack I could make, and only if the target was directly below me.

I was gonna leave the match and try to rejoin or whatever, but we were on Silver and I had been doing well up until the glitch. So, I stayed, hoping to at least finish the map out without dying.

Turns out, we got a partial extraction...but not because of me! Because I was floating over the extraction zone, it counted me.
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Re: Mass Effect 3 (potential spoilers)

Postby Grayson » Sun Apr 15, 2012 6:48 pm

Strict31 wrote:Fell victim to the Glitched Krogan Curse today. I'd heard people talking about it, and saw it twice in matches I played where someone else played a krogan Battlemaster.

Good lord, it's fucking horrible.

If you don't know what it is, I'll tell you. You take your Krogan Battlemaster and happily start crushing everything around you. But you start to notice some odd lag time. Your attacks seem to occur late. Then, you start bouncing up and down. You begin to lose control of your actions and attacks. Then, you start to float up into the air.

Oh yeah. That's a thing.

You float across the map, largely unable to control where you're going until you finally lose all control whatsoever.

So, at one point, I'm hovering over the Shuttle-Extraction area on Firebase Reactor. The only thing I could do was fire a retarded version of Carnage that didn't hit anything I aimed at. Eventually, good old Marauder Shields takes notice of me. He couldn't kill Shepard, but he had the chance to kill him a Krogan Battlemaster. Marauder Shields is not at all impressed by the fact that I'm floating in the air. And while I can't shoot him, he has NO PROBLEM shooting me.

He's getting closer and closer to me until he's standing right under me, shooting me. Now...remember what I said about Carnage? It was the only power that I could still activate? Well, the only place I could fire it was directly under me. So I give Marauder Shields a blast of Carnage every few minutes until he finally dies.

I could still get killed, of course. But carnage is the only attack I could make, and only if the target was directly below me.

I was gonna leave the match and try to rejoin or whatever, but we were on Silver and I had been doing well up until the glitch. So, I stayed, hoping to at least finish the map out without dying.

Turns out, we got a partial extraction...but not because of me! Because I was floating over the extraction zone, it counted me.


Wow, I was not aware that this was an actual thing. Apparently, its not exclusive to Krogans though. My friend and I were playing through a game earlier and at around Wave 6, the Human Vanguard that was with us started acting weird. We were getting pissed because he wasn't doing anything. We ended up getting overwhelmed and he was the only player who was still on his feet. He kept jumping up and down, shaking a lot, and then seemingly phasing through objects. It took forever for the wave to end because he couldn't attack but for whatever reason the Reapers could not successfully land enough shots on him to break through his shields and kill him. We voted to kick him after the match but not I feel bad because I didn't know that it was a major glitch.
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Re: Mass Effect 3 (potential spoilers)

Postby fieldy snuts » Sun Apr 15, 2012 7:46 pm

Happened once to my batarian soldier. I though my Internet was lagging badly causing massive jumps through the map.

I also just got the geth SMG. A he start it didn't look like anything special but once the fire rate leaked it was slowly but surely stripping off entire atlas health bars :shock:

That's my secondary weapon with the Mattock #1 now. With the light materials SMG mod it allows me to spam ballistic blades nicely while the upgraded clip mod gives me a ton of shots before reload :)

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Re: Mass Effect 3 (potential spoilers)

Postby b.lumpkin » Mon Apr 16, 2012 9:43 am

That glitch has happened to me too. I think it happened when I was playing a vanguard and I thought I charged into the walls

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Re: Mass Effect 3 (potential spoilers)

Postby Strict31 » Mon Apr 16, 2012 10:59 am

fieldy snuts wrote:Happened once to my batarian soldier. I though my Internet was lagging badly causing massive jumps through the map.

I also just got the geth SMG. A he start it didn't look like anything special but once the fire rate leaked it was slowly but surely stripping off entire atlas health bars :shock:

That's my secondary weapon with the Mattock #1 now. With the light materials SMG mod it allows me to spam ballistic blades nicely while the upgraded clip mod gives me a ton of shots before reload :)


I damn near solo'd an Atlas from across the map on Hydra with the Geth SMG fitted out with ultra-light and a Heat Sink 4. Because of the way that mod works, each shot gives you a percent chance that the clip will not be used up...at all. With practically every other SMG, it's just not significant to bother with the damn thing. But with the Geth SMG, you're already starting at 100 shots per mag.

So, with the Heat Sink mod, the more shots you fire, the more likely it is that you won't have to reload. And since this is a weapon that increases its rate of fire the longer you hold down the trigger...
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Re: Mass Effect 3 (potential spoilers)

Postby Grayson » Mon Apr 16, 2012 11:37 am

Strict31 wrote:I damn near solo'd an Atlas from across the map on Hydra with the Geth SMG fitted out with ultra-light and a Heat Sink 4. Because of the way that mod works, each shot gives you a percent chance that the clip will not be used up...at all. With practically every other SMG, it's just not significant to bother with the damn thing. But with the Geth SMG, you're already starting at 100 shots per mag.

So, with the Heat Sink mod, the more shots you fire, the more likely it is that you won't have to reload. And since this is a weapon that increases its rate of fire the longer you hold down the trigger...


I may just have to check my inventory later to see if I have the Geth SMG. I haven't really messed with the SMGs or Pistols in multiplayer because I don't have any useful pistols yet and I have never been a fan of SMGs in Mass Effect. However, if I can mod one like that, it may be worth my time.

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Re: Mass Effect 3 (potential spoilers)

Postby b.lumpkin » Mon Apr 16, 2012 11:54 am

Strict31 wrote:
I damn near solo'd an Atlas from across the map on Hydra with the Geth SMG fitted out with ultra-light and a Heat Sink 4. Because of the way that mod works, each shot gives you a percent chance that the clip will not be used up...at all. With practically every other SMG, it's just not significant to bother with the damn thing. But with the Geth SMG, you're already starting at 100 shots per mag.

So, with the Heat Sink mod, the more shots you fire, the more likely it is that you won't have to reload. And since this is a weapon that increases its rate of fire the longer you hold down the trigger...

I just got the geth smg and the kishok harpoon gun. I tried out the poon, but weren't too impressed. I miss too many shots with that slow projectile. The smg sounds at least half bad

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Re: Mass Effect 3 (potential spoilers)

Postby Strict31 » Mon Apr 16, 2012 6:24 pm

With the Geth SMG, firing from the hip is ill-advised. Firing from cover is better (unless you have the scope), to take advantage of a more stable aiming platform. It's never gonna start doing a whole lot of damage per shot, but once you get that cyclic firing rate maxed, it becomes a bullet hose.

The Kishock has some disadvantages. The projectile is heavy so you only get one shot before you have to reload. And the projectile tends to drop sharply at long to extreme range, meaning you'll have to aim above your target to hit. And the scope is only 2x or 3x power.

But, holding down the trigger charges the shot for a more powerful hit, which can counter the range problem and do max damage to closer targets. Also, despite the heavy projectile, it actually reloads faster than the Widow, which is also one-shot, and a lot heavier a weapon. If you're playing an Infiltrator, you can start charging the weapon, and while doing that, activate your Tactical Cloak to increase the damage of the charged shot.
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Re: Mass Effect 3 (potential spoilers)

Postby b.lumpkin » Tue Apr 17, 2012 11:02 am

Sounds like the kishock would pair up better with the batarian sentinel net or asari stasis than the infiltrator
I hope I unlock one of those soon
Anyone got their reserve pack yet?

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Re: Mass Effect 3 (potential spoilers)

Postby Strict31 » Tue Apr 17, 2012 11:11 am

b.lumpkin wrote:Sounds like the kishock would pair up better with the batarian sentinel net or asari stasis than the infiltrator
I hope I unlock one of those soon
Anyone got their reserve pack yet?


Because of the capture net? I dunno the specifics of that power, but with stasis, it's best to use that to set up a biotic explosion, which turns an enemy into a living bomb that can take out a group of enemies at once.

Although, it would be gratifying to Stasis a Phantom and then, shoot a harpoon right into her goddamn face...
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Re: Mass Effect 3 (potential spoilers)

Postby b.lumpkin » Tue Apr 17, 2012 11:18 am

Strict31 wrote:
Because of the capture net? I dunno the specifics of that power, but with stasis, it's best to use that to set up a biotic explosion, which turns an enemy into a living bomb that can take out a group of enemies at once.

Although, it would be gratifying to Stasis a Phantom and then, shoot a harpoon right into her goddamn face...

I've always seen people who play asari use sniper shots on stasis targets. I'm not sure they have warp, or maybe they're just amateurs
I think the capture net is probably what it's intended for

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