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OH D&D 3.5 Play-By-Post Game

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Re: OH D&D 3.5 Play-By-Post Game

Postby jeremiahvedder » Fri May 27, 2011 12:25 am

Fog casters at the ready. Go through it step by step.

Who's going? How far from the boat will the fog go?

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Re: OH D&D 3.5 Play-By-Post Game

Postby snelss0 » Fri May 27, 2011 10:46 am

Tommas will cast obscuring mist, but his player is at work so can't look at how far it will go, 20 ft spread if I recall. Probably 25 ft away is the probably the range. Tommas will do it standing behind one of those who will dive into the water. It surely won't be him. He is not that great of a swimmer, however if a dolphin is summoned he will hop in with the others.
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Re: OH D&D 3.5 Play-By-Post Game

Postby jeremiahvedder » Fri May 27, 2011 2:43 pm

snelss0 wrote:Tommas will cast obscuring mist, but his player is at work so can't look at how far it will go, 20 ft spread if I recall. Probably 25 ft away is the probably the range. Tommas will do it standing behind one of those who will dive into the water. It surely won't be him. He is not that great of a swimmer, however if a dolphin is summoned he will hop in with the others.

From the Obscuring Mist SRD:

Range: 20 ft.
Effect: Cloud spreads in 20-ft. radius from you, 20 ft. high
Duration: 1 min./level


The two NPC Wizards will take your lead, though it only lasts one minute so you might stagger your castings so that you can get several minutes worth of mist... That's up to you.

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Re: OH D&D 3.5 Play-By-Post Game

Postby jeremiahvedder » Sun May 29, 2011 12:24 pm

Who's taking the big dip into shark infested waters?

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Re: OH D&D 3.5 Play-By-Post Game

Postby wideeyedactor » Sun May 29, 2011 10:12 pm

bumpity bump.. You know im swimming
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Re: OH D&D 3.5 Play-By-Post Game

Postby Kurtisdnalas » Sun May 29, 2011 11:20 pm

if he is going I am too.. I cant let him cause the Weasel to get hurt.

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Re: OH D&D 3.5 Play-By-Post Game

Postby jeremiahvedder » Mon May 30, 2011 2:27 pm

Everybody going in needs to make a Swim check to see if you can float. :)

(Except Faolan, he already made a great check a ways back.)

Also, are you swimming straight over or do you have some air pocket plan or scuba plan?

Otherwise, they'll see you coming a mile away. The fog won't be that big or last that long.

(Gotta know so I can adjust DC on a Hide check while swimming...)

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Re: OH D&D 3.5 Play-By-Post Game

Postby wideeyedactor » Tue May 31, 2011 12:08 am

Search check for tubes/hose/items of concealment

wideeyedactor rolled 1 20-sided dice:
14
+ 8
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Re: OH D&D 3.5 Play-By-Post Game

Postby bkthomson » Tue May 31, 2011 10:00 am

wideeyedactor wrote:Search check for tubes/hose/items of concealment

Original post: wideeyedactor rolled 1 20-sided dice:
14
+ 8


Sabo does the same. .

1d20+ 9 (Int(+3) + Skill(+4) + Feat [investigator] (+2 ))

bkthomson rolled 1 20-sided dice:
12
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Re: OH D&D 3.5 Play-By-Post Game

Postby bkthomson » Tue May 31, 2011 10:03 am

Worse comes to worse. . do a dead man float to the boat.
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Dragavon wrote:He's being diplomatic again. :lol:

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Re: OH D&D 3.5 Play-By-Post Game

Postby S.F. Jude Terror » Tue May 31, 2011 10:31 am

As he rides toward the pirate ship, the Weasel goes over his plan in his head. He will need to convince the pirate captain that he is both trustworthy and valuable, which should be a simple feat for one of his cunning and intellect. Of course, there is the matter of the oafs, and their penchant for interfering in his glorious plans. The Weasel laid out the perfect plan for them before he left. The waterproof blankets would be perfect for breathing underwater, while a simple summoning spell could bring a celestial porpoise, most evil of creatures, which could provide propulsion underwater. Foolproof, the Weasel thinks, except that his companions, Sabo and Faolan, are no ordinary fools. In fact, they're probably back at the raft right now, scratching their oafish heads trying to find just the two devices the Weasel already named. Then there is the matter of their infiltration of the boat. Surely the pirates, who, moronic as they likely are as well, surely outclass the wits of the two oafs on the raft. They will know the fools are coming, and they will search the ship and find them. Will the foolish Rogue be smart enough to remember the Weasel's plan and hide using the portable hole, leaving the other brutes to be captured purposely as the Weasel planned? After all, why should the pirates keep searching when they believe they've found what they're looking for.

The Weasel sighs. Why must he be surrounded by incompetent imbeciles?

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Re: OH D&D 3.5 Play-By-Post Game

Postby bkthomson » Tue May 31, 2011 10:34 am

Dr. Jude Terror wrote:As he rides toward the pirate ship, the Weasel goes over his plan in his head. He will need to convince the pirate captain that he is both trustworthy and valuable, which should be a simple feat for one of his cunning and intellect. Of course, there is the matter of the oafs, and their penchant for interfering in his glorious plans. The Weasel laid out the perfect plan for them before he left. The waterproof blankets would be perfect for breathing underwater, while a simple summoning spell could bring a celestial porpoise, most evil of creatures, which could provide propulsion underwater. Foolproof, the Weasel thinks, except that his companions, Sabo and Faolan, are no ordinary fools. In fact, they're probably back at the raft right now, scratching their oafish heads trying to find just the two devices the Weasel already named. Then there is the matter of their infiltration of the boat. Surely the pirates, who, moronic as they likely are as well, surely outclass the wits of the two oafs on the raft. They will know the fools are coming, and they will search the ship and find them. Will the foolish Rogue be smart enough to remember the Weasel's plan and hide using the portable hole, leaving the other brutes to be captured purposely as the Weasel planned? After all, why should the pirates keep searching when they believe they've found what they're looking for.

The Weasel sighs. Why must he be surrounded by incompetent imbeciles?


Oh yeah. Sorry forgot about the blankets.
I used to have goals. They were evil goals, but they were goals. -- Dr. Heinz Doofenshmirtz

Dragavon wrote:He's being diplomatic again. :lol:

Zechs wrote:I have to repress you more. You're way too goodie two shoes.

Fat Ollie Weeks wrote:I swear to God, you are so boring sometimes I think you're just a stealth-mod-bot that Jude has coded.

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Re: OH D&D 3.5 Play-By-Post Game

Postby S.F. Jude Terror » Tue May 31, 2011 10:42 am

bkthomson wrote:
Oh yeah. Sorry forgot about the blankets.


(Haha - I'm just trying to help... in character. :P)

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Re: OH D&D 3.5 Play-By-Post Game

Postby bkthomson » Tue May 31, 2011 11:00 am

Dr. Jude Terror wrote:
(Haha - I'm just trying to help... in character. :P)


You were great! Thanks again!
I used to have goals. They were evil goals, but they were goals. -- Dr. Heinz Doofenshmirtz

Dragavon wrote:He's being diplomatic again. :lol:

Zechs wrote:I have to repress you more. You're way too goodie two shoes.

Fat Ollie Weeks wrote:I swear to God, you are so boring sometimes I think you're just a stealth-mod-bot that Jude has coded.

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Re: OH D&D 3.5 Play-By-Post Game

Postby wideeyedactor » Tue May 31, 2011 2:32 pm

ah yes! blankets and porpoises.
Rikk Odinson wrote:So, uh, who the fuck is wideyedactor? :?


Benderbrau wrote:Slamburger and LobsterJ's other brother obviously.


"Hello, I'm The Doctor. Basically... Run."

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