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Irishfan
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Postby Irishfan » Mon Mar 19, 2007 4:42 pm

Here's one:
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WHAHAHAHAHAH!!

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Doc Jon
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Postby Doc Jon » Mon Mar 19, 2007 5:04 pm

Nice to see someone who's as big a fan of the black costume, for Spidey and SpiderWoman, as much as I do.:)
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HJJOUNB SAWLWEN HATES MEO!!!! -Royal

Squeege63
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Postby Squeege63 » Mon Mar 19, 2007 5:06 pm

Irish,

I definitely see a lot of potential with your work, but it is definitely messy. How long do you take with your pieces and how much design do you put in before you do the finishing? It almost seems like you rush these out in 5-10 minutes - particularly the Spider-Man RIP Cap one. If you jsut slow down and take you time your stuff could be much more polished.
ear the Panda!

Anonymous
 


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Postby Anonymous » Mon Mar 19, 2007 5:08 pm

Squeege63 wrote:Irish,

I definitely see a lot of potential with your work, but it is definitely messy. How long do you take with your pieces and how much design do you put in before you do the finishing? It almost seems like you rush these out in 5-10 minutes - particularly the Spider-Man RIP Cap one. If you jsut slow down and take you time your stuff could be much more polished.

Hehe yeah I am messy. I need to work on that. It was just an idea that popped into my head and if the inks look bad I was only using a fountain pen. The messiness however. I haven't got an excuse.

Squeege63
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Postby Squeege63 » Mon Mar 19, 2007 5:09 pm

Anonymous wrote:
Squeege63 wrote:Irish,

I definitely see a lot of potential with your work, but it is definitely messy. How long do you take with your pieces and how much design do you put in before you do the finishing? It almost seems like you rush these out in 5-10 minutes - particularly the Spider-Man RIP Cap one. If you jsut slow down and take you time your stuff could be much more polished.

Hehe yeah I am messy. I need to work on that. It was just an idea that popped into my head and if the inks look bad I was only using a fountain pen. The messiness however. I haven't got an excuse.


Do you do breakdowns before you start drawing or do you just start drawing first. Breakdowns might help a lot.
ear the Panda!

Irishfan
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Postby Irishfan » Mon Mar 19, 2007 5:11 pm

Squeege63 wrote:
Anonymous wrote:
Squeege63 wrote:Irish,

I definitely see a lot of potential with your work, but it is definitely messy. How long do you take with your pieces and how much design do you put in before you do the finishing? It almost seems like you rush these out in 5-10 minutes - particularly the Spider-Man RIP Cap one. If you jsut slow down and take you time your stuff could be much more polished.

Hehe yeah I am messy. I need to work on that. It was just an idea that popped into my head and if the inks look bad I was only using a fountain pen. The messiness however. I haven't got an excuse.


Do you do breakdowns before you start drawing or do you just start drawing first. Breakdowns might help a lot.

What's a breakdown?

Sorry about the naivety. I only got into drawing seriously recently.
WHAHAHAHAHAH!!

Squeege63
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Postby Squeege63 » Mon Mar 19, 2007 5:25 pm

Irishfan wrote:
Squeege63 wrote:
Anonymous wrote:
Squeege63 wrote:Irish,

I definitely see a lot of potential with your work, but it is definitely messy. How long do you take with your pieces and how much design do you put in before you do the finishing? It almost seems like you rush these out in 5-10 minutes - particularly the Spider-Man RIP Cap one. If you jsut slow down and take you time your stuff could be much more polished.

Hehe yeah I am messy. I need to work on that. It was just an idea that popped into my head and if the inks look bad I was only using a fountain pen. The messiness however. I haven't got an excuse.


Do you do breakdowns before you start drawing or do you just start drawing first. Breakdowns might help a lot.

What's a breakdown?

Sorry about the naivety. I only got into drawing seriously recently.


A breakdown is when you do an outline or simple sketch of what you want to draw where you can perfect positioning, perspective, etc. before you formulate your ideas into realized pieces. Usually you use a lighter pencil that erases easier or some use a blue pencil which tends to disappear on scans and copies.

The breakdown helps because it allows you to figure out the layout before you do the details, so you don't run into a situation where you have already gone too far with a piece and realize that the proportioning of the left arm is too large or not the right angle.

Everyone has their own style of how they do breakdowns. some do more detail than others. Some can eyeball it and do a basic outline of what and where their figures are going to end up.
ear the Panda!

Irishfan
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Postby Irishfan » Mon Mar 19, 2007 5:26 pm

Squeege63 wrote:
Irishfan wrote:
Squeege63 wrote:
Anonymous wrote:
Squeege63 wrote:Irish,

I definitely see a lot of potential with your work, but it is definitely messy. How long do you take with your pieces and how much design do you put in before you do the finishing? It almost seems like you rush these out in 5-10 minutes - particularly the Spider-Man RIP Cap one. If you jsut slow down and take you time your stuff could be much more polished.

Hehe yeah I am messy. I need to work on that. It was just an idea that popped into my head and if the inks look bad I was only using a fountain pen. The messiness however. I haven't got an excuse.


Do you do breakdowns before you start drawing or do you just start drawing first. Breakdowns might help a lot.

What's a breakdown?

Sorry about the naivety. I only got into drawing seriously recently.


A breakdown is when you do an outline or simple sketch of what you want to draw where you can perfect positioning, perspective, etc. before you formulate your ideas into realized pieces. Usually you use a lighter pencil that erases easier or some use a blue pencil which tends to disappear on scans and copies.

The breakdown helps because it allows you to figure out the layout before you do the details, so you don't run into a situation where you have already gone too far with a piece and realize that the proportioning of the left arm is too large or not the right angle.

Everyone has their own style of how they do breakdowns. some do more detail than others. Some can eyeball it and do a basic outline of what and where their figures are going to end up.

Oh cool. Any more tips?
WHAHAHAHAHAH!!

Squeege63
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Postby Squeege63 » Mon Mar 19, 2007 5:33 pm

pick up an art book on anatomy so you can learn muscle structure.
ear the Panda!

Irishfan
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Postby Irishfan » Mon Mar 19, 2007 5:41 pm

Squeege63 wrote:pick up an art book on anatomy so you can learn muscle structure.

I saw one in a shop. But I had no money. Hehe :evil:
WHAHAHAHAHAH!!

S.F. Jude Terror
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Postby S.F. Jude Terror » Mon Mar 19, 2007 8:36 pm

I think your style works on the black and white pieces, though it looks better with the solid black on the first two than it does on the last one.
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some idiot on facebook wrote:I don't like your belittling tone, Jude. Just because I don't know how to spell the language of some tiny African nation doesn't mean that I'm wrong in thinking that your attitude towards women is 100% wrong. Obviously, you're some skinny, single nerd living on the East Coast who probably derives value in life from wrestling matches, hoping that Wolverine gets to sleep with teenagers and engaging in casual drug use. You're literally the worst thing to happen to comics since Stan Lee.

fumaninja
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Postby fumaninja » Mon Mar 19, 2007 9:10 pm

Irishfan, you just have to slow down. I used to want to get to the ink stage of art that I did not draw the underdrawing the best I could. In you buckyrobin you line is a little wobblely try drawing from your shoulder. Hold your wrist frim and draw with your shoulder and elbow. Keep up the good work. :D

SuperginraiX
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Postby SuperginraiX » Tue Mar 20, 2007 10:24 am

You've gotten a lot of good advice already, so I'll just agree a lot and drop a few tips.

Don't be afraid to copy. When I was first showing my work at conventions, that's the biggest advice I got was to look at how other artists handled things and then do that. If you're drawing Spidey, look to your favorite Spidey artists and start copying poses. You'll learn how Spidey moves and how everything connects. You should also see the importance of line variation, but I'd focus more on your figure work at this point.

Use toys. You're drawings will look a little stiff, but if you've got a highly poseable action figure, you should be able to work out a specific shot with that character. I like to use some of my Marvel Legends toys when setting things up. You get an idea of what the lighting on the character would look like and you've got a three dimensional model right in front of you, so your art should look more 3D. Don't use it as a crutch, no toy will offer you the same range of motion that a real person has (which is why it'll look kinda stiff in comparison), but it's a great tool for proportion and just learning the basic anatomy stuff.

Draw things over and over and over and over. I think I'm pretty good at drawing faces, but the only reason for that is when ever I had an empty piece of paper and some time, I'd start drawing eyes and noses and mouths. Sometimes all together, sometimes just a page of eyes or mouths. Some of the most difficult things to draw are faces, feet, and hands. If you want to be good at 'em, you've gotta keep drawing them and sometimes focus on JUST drawing them. I'm currently working on hands. Feet? You can hide them behind a bush or convenient mist. ;)

Anyway, you've got some nice talent that you just need to keep working on. You'll see improvement with almost every drawing. Once you get some more of the basics down, you'll be able to branch out and develop your style in any way you choose.
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jake1823
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Postby jake1823 » Wed Mar 21, 2007 11:41 pm

Your Black Spidey rocks!

Irishfan
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Another one

Postby Irishfan » Sun Mar 25, 2007 10:24 am

[size=24px]BEAST[/size]
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WHAHAHAHAHAH!!

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