Trent Oster of Overhaul Games announced this week that Baldur's Gate: Enhanced Edition would be delayed until November.
From the time they announced Baldur's Gate: Enhanced Edition would be coming, they've worked with developers and fans to make huge improvements to the game. This has resulted in a bit more work than originally anticipated. Yesterday, Trent Oster, president of Overhaul Games, posted this one their blog:
When we first announced Baldur's Gate: Enhanced Edition, you set fire to our servers and we were overwhelmed by the huge wave of support from the fans of the original game.
Once the fires had subsided, thousands of you posted suggestions and requests on our forums. Dozens of volunteers from all over the world helped us improve game play, squash bugs, and generally fine-tune the game. Even more came to help work on translations from English to more than 16 other languages.
Executing on our plan to make the best Baldur’s Gate possible and responding to that overwhelming feedback, we’ve added new characters, areas, and story, creating many new hours of game play. Yet the suggestions, fixes, and translations continue, and more volunteers keep joining.
After recently reviewing the game and then consulting with our partners, we've decided to ensure that Baldur's Gate: Enhanced Edition is the best possible product on launch. Thus, we have pushed back the release date of the game. Our plan is to release in November, 2012.
To all who have pre-ordered, we ask for your patience as we move toward our final release date -- and we will be working on something a little extra for you. To all who have volunteered, we thank you for your dedication and support.
Not a huge delay, though word came at the last minute with the original launch date set as next week. With all of the changes they are making to the game though, it looks worth waiting for and it's always good to see developers working to make sure a game is as bug-free as possible.