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TableTop Gaming

Written by xaraan on Sunday, September 30 2012 and posted in Features
TableTop Gaming

Tabletop gaming often gets overlooked on all of our geek sites for video gaming and RPGs. Wil Wheaton however has done no such thing, dedicating a weekly series to tabletop gaming in his show called, appropriately: TableTop.



Source: TableTop Youtube Channel

September 30, 2012


 

   One can't deny the ability of tabletop games to draw a group of people together, whether it be family or friends, in a way that other games often cannot.  Normally we think of typical games when we think tabletop: Monopoly, Life, Cards, Checkers, etc.  As Wil shows gamers every week, there is so much more to offer out there if you know where to look.  Games that offer so much more than what we've grown up with in entertainment value.

   Each week when Wil hosts a new game, he doesn't just give you the details or a review of the game, he has friends over and we get to watch a game unfold.  This gives you a better sense of what the game has to offer and how to play than a simple review could.  Plus, it proves quite a bit more entertaining.

 

Wits & Wagers:

Wits & Wagers is a trivia game that lets you bet on anyone’s answer. So you can win by making educated guesses, by playing the odds, or by knowing the interests of your friends. It can be taught in 2 minutes, played in 25 minutes, and accommodates up to 20 people in teams.

WITS & WAGERS

 



 

Dixit:

Dixit is a card game created by Jean-Louis Roubira, and published by Libellud. In 2010, it won the prestigious Spiel des Jahres award. Its title is Latin for "he said."

DIXIT

 



 

Elder Sign:

Elder Sign is a fast-paced, cooperative dice game of supernatural intrigue for one to eight players by Richard Launius and Kevin Wilson, the designers of Arkham Horror. Players take the roles of investigators racing against time to stave off the imminent return of the Ancient One. Armed with tools, allies, and occult knowledge, investigators must put their sanity and stamina to the test as they adventure to locate Elder Signs, the eldritch symbols used to seal away the Ancient Ones and win the game.

ELDER SIGN

 



 

Say Anything:

Say Anything is a light-hearted game about what you and your friends think. It gives you the chance to settle questions that have been hotly debated for centuries. For instance, "What is the most overrated band of all time?" or "Which celebrity would be the most fun to hang out with for a day?" So dig deep into your heart or just come up with something witty - this is your chance to Say Anything!

SAY ANYTHING

 



 

Fiasco:

FIASCO is an award-winning, GM-less game for 3-5 players, designed to be played in a few hours with six-sided dice and no preparation. During a game you will engineer and play out stupid, disastrous situations, usually at the intersection of greed, fear, and lust. It’s like making your own Coen brothers movie, in about the same amount of time it’d take to watch one.

 

FIASCO

 



 

Gloom:

In the Gloom card game, you assume control of the fate of an eccentric family of misfits and misanthropes. The goal of the game is sad, but simple: you want your characters to suffer the greatest tragedies possible before passing on to the well-deserved respite of death. You'll play horrible mishaps like Pursued by Poodles or Mocked by Midgets on your own characters to lower their Self-Worth scores, while trying to cheer your opponents' characters with marriages and other happy occasions that pile on positive points. The player with the lowest total Family Value wins.

GLOOM

 



 

Castle Panic:

Players must work together to defend their castle, in the center of the board, from monsters that attack out of the forest, at the edges of the board. Players trade cards, hit and slay monsters, and plan strategies together to keep their castle towers intact. The players either win or lose together, but only the player with the most victory points is declared the Master Slayer. Players must balance the survival of the group with their own desire to win.

CASTLE PANIC

 




 

Munchkin:

Munchkin is the mega-hit card game about dungeon adventure . . . with none of that stupid roleplaying stuff. You and your friends compete to kill monsters and grab magic items. And what magic items! Don the Horny Helmet and the Boots of Butt-Kicking. Wield the Staff of Napalm . . . or maybe the Chainsaw of Bloody Dismemberment. Start by slaughtering the Potted Plant and the Drooling Slime, and work your way up to the Plutonium Dragon . . .

MUNCHKIN

 




 

Ticket To Ride:

Ticket to Ride is a cross-country train adventure in which players collect and play matching train cards to claim railway routes connecting cities throughout North America.  The longer the routes, the more points they earn.  Additional points come to those who can fulfill their Destination Tickets by connecting two distant cities, and to the player who builds the longest continuous railway.

TICKET TO RIDE

 




 

Zombie Dice, Get Bit! & Tsuro:

ZOMBIE DICE

GET BIT!

TSURO

 




Settlers of Catan:

Catan looks a little different in each game and thus always requires new strategies. Excitement and surprises are guaranteed on every occasion! You’re always in the middle of the action, and the many possibilities to interact, communicate, and cooperate with your game partners will make time fly.

SETTLERS OF CATAN

 




 

Small World:

Designed by Philippe Keyaerts as a fantasy follow-up to his award-winning Vinci™, Small World is inhabited by a zany cast of characters such as dwarves, wizards, amazons, giants, orcs and even humans; who use their troops to occupy territory and conquer adjacent lands in order to push the other races off the face of the earth.

SMALL WORLD

 




   Hopefully, like me, you've found a few games you want to get your hands on and check out for yourself.  Even if you didn't, but like the idea of a show like Wil's highlighting tabletop games, then offer them a "Like" and "Subscribe" to show support and encourage google to back a new season.  If you enjoyed the game watching and guests on each show, be sure to check out the youtube channel to see out-takes and interview episodes as well.

 

 






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About the Author - Jeremy Shane


Jeremy was born in a small mountain village of a strange foreign land called Weystvurginea.  Banishment for liberal views saw him spend years wondering the east coast until he decided to bike to California.  When he saw how long a trip it was, he drove instead.  Now he's living it up in a low humidity climate, sometimes working on his photography and when not, he writes for us covering books (by way of his blog: Reading Realms), gaming, tv, movies, comics, conventions in the SoCal area, and creates a weekly webcomic: A Journey Through Skyrim.  If you look for him offline, start in the L.A. area; online start at: www.jeremyshane.info for his profile and all the social networks he's on... or just follow him on twitter, he seems to be on there a lot: @jeremyshane.

 


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