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Well, this sucks... Skyrim Devs Moving On

Written by Jeremy Shane on Monday, April 15 2013 and posted in News with Benefits

Well, this sucks... Skyrim Devs Moving On

No more major Skyrim DLC

   I've been pretty good on calling Skyrim's DLC in the past, but unfortunately it looks like my Redguard DLC prediction won't be coming to fruition.   Bethesda announced today, via their blog, that the Skyrim Developement team would be moving on to other projects.

Skyrim has been a labor of love for us since we started designing it in 2006. We never imagined it would become the phenomenon it has. And that is because of you, the fans. It was all of you who made it a success. We can’t thank you enough for embracing the game, spreading the word, and making it your own.

For the last year and a half we’ve been working on new content for Skyrim; from the game updates, Creation Kit, Steam Workshop, Kinect support, to DLCs. Parts of our team have also been in pre-production on our next major project, and that game is at the point where it requires the studio’s full attention to make it our biggest and best work yet.

Even though we’re moving on, we’ll still have minor updates to Skyrim as needed. We’ve invested so much of ourselves into Skyrim and will never truly say goodbye to it.

We loved hearing your stories, your in-game triumphs, and your suggestions. One thing stuck out to us through those emails, letters, and postings. And that is – video games matter. They’re as important to you as they are to us. It’s not just about entertainment, it’s about your time. And you chose to spend it with our game.

Thank you again for all your support. We hope you stay engaged in the gaming community here and elsewhere. Keep spreading the word. Games are the world’s best entertainment because they can do what other forms cannot – fill you with the wonder of exploration and the pride of accomplishment. We look forward to sharing our next adventure with you.

Until next time,

Bethesda Game Studios

   I was afraid something like this was coming after not hearing the slightest hint about future content, be it official or leaks in code as we've often seen, for the last couple months.  With Zenimax's MMO - Elder Scrolls Online taking center stage lately in the Elder Scrolls universe, it didn't seem like Skyrim would steal any thunder from their marketing as the year went on.  I just didn't want to admit it.  Although they are still going to be supporting the game with minor updates, if needed, it looks like ESO will be our only source of new adventure on Tamriel for years to come.

    As for what's next in the publisher's agenda, “I think you’ll hear us making considerably more noise this year than we did last year, as a publisher,” Hines told OXM.  “Obviously the Elder Scrolls Online is out and we’ve got the Dishonored DLC, but we will be announcing new stuff and making some noise, and I think when we get the chance to show you guys what we’re up to, that you’ll sit up and take notice.”

   “I think we’re continuing to do the stuff that we get excited about, and people will get really excited about when they hear what we’re up to, which is continuing to push the boundaries, reinvent – find really smart, passionate teams who know what they’re doing and have an idea that they really want to do and do well,” he said.



   Whether this means something for their existing franchises, (Fallout, Dishonored, Prey, Doom) or the development of a new IP, we'll have to wait and see.  I wouldn't be surprised to see at least one more big Dishonored DLC and with it's popularity, work on a sequel seems obvious at some point.  It's also past due for a new Fallout  game, so perhaps we'll hear something on that IP.  Plus, from his comments above, perhaps they have more than one game in the pipeline.  They've also signed on to publish the first game from Shinji Mikami's Tango Gameworks: Project Zwei, a horror survival game.

This piece of art is the only thing we've seen about Project Zwei so far




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About the Author - Jeremy Shane

Jeremy was born in a small mountain village of a strange foreign land called Weystvurginea.  Banishment for liberal views saw him spend years wondering the east coast until he decided to bike to California.  When he saw how long a trip it was, he drove instead.  Now he's living it up in a low humidity climate, sometimes working on his photography and when not, he writes for us covering books (by way of his blog: Reading Realms), gaming, tv, movies, comics, conventions in the SoCal area, and creates a weekly webcomic: A Journey Through Skyrim.  If you look for him offline, start in the L.A. area; online start at: for his profile and all the social networks he's on... or just follow him on twitter, he seems to be on there a lot: @jeremyshane.


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