Source: Bethesda Blog
Project Zwei, the codename for the horror survival game from Shinji Mikami and Tango Gameworks is being published by Bethesda with the official name: The Evil Within.
The Evil Within is a survival horror game being developed at Tango Gameworks and the story, as described in the press release is this:
When Detective Sebastian and his partner rush to the scene of a gruesome mass murder, a mysterious, powerful force is lying in wait for them. Witnessing the killing of fellow police officers one after another, Sebastian is then attacked and loses consciousness. Waking up in a land where monsters are wandering about, Sebastian has to fight his way through a world of death and its close friend madness in order to understand what's going on. Sebastian has to face his fears in order to survive on a journey to discover what lies in the shadows of that mysterious force.
Not a bad concept if they can deliver.
They promise a return to pure survival horror where you have to survive on limited resources and play smart, saying the game will push your anxiety and nerves to the edge.
While struggling to survive, you'll have to face indescribable terror, cruel traps, and sly mechanisms. Players can die in a trap all to easily, however, at times they can turn them against enemies.
The world will constantly change… distorting and warping according to mysteries and horrors. Hallways, doors, rooms, walls, buildings, even nature, all transform in real time based on the players actions.
More details are due monday, where IGN got exclusive time with an early demo and we might hear about some game impressions from them.
The game is due for release in 2014 and until then you can find them on various social sites under TheEvilWithin if you use twitter, facebook, Instagram etc.
For Fallout fans, this does not mean that Bethesda Softworks is not still working on Falllout 4. They have several developer studios and this is coming from Tango Gameworks, ESO is coming from Zenimax, so Bethesda Game Studios, the team behind Skyrim and "moving on to new things" could still be working on it. So don't lose hope.
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About the Author - Jeremy Shane
Jeremy was born in a small mountain village of a strange foreign land called Weystvurginea. Banishment for liberal views saw him spend years wondering the east coast until he decided to bike to California. When he saw how long a trip it was, he drove instead. Now he's living it up in a low humidity climate, sometimes working on his photography and when not, he writes for us covering books (by way of his blog: Reading Realms), gaming, tv, movies, comics, conventions in the SoCal area, and creates a weekly webcomic: A Journey Through Skyrim. If you look for him offline, start in the L.A. area; online start at: www.jeremyshane.info for his profile and all the social networks he's on... or just follow him on twitter, he seems to be on there a lot: @jeremyshane.
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