A new RPG-ish game was announced today, a "third-person action adventure game" set in the Lord of the Rings world. Players will take on the role of Talion, a valiant ranger who was killed along with his family by Sauron. Resurrected by a vengeful spirit that gives him wraith-like powers, he ventures into Mordor to destroy his enemies.
Though the press release talks of new features thanks to next-gen technology, the game will be coming out not only for PC, PS4 and XBox One, but also for PS3 and 360. This leads me to believe it will mostly be a current-gen game that looks better and maybe runs a bit smoother on the next-gen machines, otherwise it would only be coming out on next-gen consoles.
Still, it looks interesting. Here's the press release:
WARNER BROS. INTERACTIVE ENTERTAINMENT
TO DELIVER AN ORIGINAL, DARK STORY OF RETRIBUTION
IN THIRD-PERSON ACTION GAME
MIDDLE-EARTH: SHADOW OF MORDOR
Burbank, Calif. – Nov. 12, 2013 – Warner Bros. Interactive Entertainment today announced Middle-earth: Shadow of Mordor, a next-generation, third-person action game set in Middle-earth that explores an original story of vengeance and redemption. Middle-earth: Shadow of Mordor is in development for PlayStation®4 and PlayStation®3 computer entertainment systems, Xbox One, the all-in-one games and entertainment system from Microsoft, the Xbox 360 games and entertainment system from Microsoft and Windows PC.
In Middle-earth: Shadow of Mordor, gamers take on the role of Talion, a valiant ranger whose family is slain in front of him the night Sauron and his army return to Mordor, moments before his own life is taken. Resurrected by a Spirit of vengeance and empowered with Wraith abilities, Talion ventures into Mordor and vows to destroy those who have wronged him. Through the course of his personal vendetta, Talion uncovers the truth of the Spirit that compels him, learns the origins of the Rings of Power and ultimately confronts his true nemesis.
"In Middle-earth: Shadow of Mordor, players will explore the dark and very personal theme of vengeance in a world where decisions have a consequence, and those consequences persist even after death," said Samantha Ryan, Senior Vice President, Production and Development, Warner Bros. Interactive Entertainment. "The game introduces new gameplay mechanics to the action genre, creating opportunities for emergent and customized gameplay that will be rewarding for players."
Every enemy that players face is a unique individual, differentiated by their personality, strengths and weaknesses. Through the Nemesis System, enemy relationships and characteristics are shaped by player actions and decisions to create personal archenemies that remember and adapt to the player and are distinct to every gameplay session. Gamers are able to craft their own battles, enemies and rewards within the dynamic world that remembers and adapts to their choices, delivering a unique experience to every player.
Middle-earth: Shadow of Mordor is under development by Monolith Productions. The team has collaborated with Middle-earth Enterprises, Peter Jackson and the artists at Weta Workshop to ensure that the settings, characters and story align authentically within canon. For more information, visit www.ShadowofMordor.com, Facebook.com/ShadowofMordor and Twitter.com/Middleearthgame.
To find out more, the game will be featured in the next issue of Game Informer: