GLX reviews Scarlett and the Spark of Life: Scarlett Adventures Episode 1.
Publisher/ Developer: Launching Pad Games
I must admit that I've my love for point-and-click adventure games has grown, over the past few years. With games like Sam and Max Season 1, Dracula III: Path of the Dragon and Broken Sword: Director's Cut, I find myself drawn into similar games. Scarlett and the Spark of Life: Scarlett Adventures Episode 1 is another point-and-click adventure game that has arrived on the App store, but it fails to make the grade.
The story begins with Scarlett (a princess) captured by two men. With the use of her sharp mind, Scarlett escapes and ends up in a peculiar village. In order to leave the village and avoid being captured again, Scarlett must finish constructing a mechanical horse named Gherkin.
Scarlett Episode 1's writing nails the tone that the developers wanted to set for the game. Unfortunately, the writing is lacking. The game's humor falls flat and various story elements are "good enough". Although the world and characters are unique, there's nothing to them that satisfies.
The graphics in Scarlett Episode 1 are mostly fine; the framerate doesn't drop, the cut-scenes are look sharp and the layout of the game is superb. There are few rough spots, when it comes to the animation. Still, the developers did a fine job of creating the visual look of Scarlett's world.
Most of the sound within Scarlett Episode 1 is composed of ambient noise. The "less is more" approach fits the game nicely; the music that's in the game is tolerable. There's no voice acting, but it doesn't hurt the game.
The gameplay is typical point-and-click adventure fare. It's focused on gathering items, talking to people and solving puzzles. There's a button that shows what and who you can interact with in a given setting. By no means is Scarlett Episode 1 a hard game. It moves by pretty fast and should be easy for casual gamers.
Although Scarlett and the Spark of Life: Scarlett Adventures Episode 1 was crafted by people who gave it their all, the game is not worth a purchase. It's a short game with nothing that makes it a standout game on the App store. Still, I must applaud Launching Pad Games for not only making a unique game in a market filled with imitators, but their decision to include visual commentary. It's arguably the best part of the game, but that alone can't justify a purchase.
5.8* out of 10*
Written or Contributed by: GLX
Comment without an Outhouse Account using Facebook
Note: while you are welcome to speak your mind freely on any topic, we do ask that you keep discussion civil between each other. Nasty personal attacks against other commenters is strongly discouraged. Thanks!
About the Author - GLX
For years, GLX has been writing on-and-off for The Outhousers covering comics, video games and comics - among other things. He currently resides in The South. Yes, that's capitalized, and, no, that doesn't mean it's a place full of sunshine and butterflies.
More articles from GLX