Unity #3 is another strong issue from Matt Kindt and Doug Braithwaite. We see the continuation of what Livewire does with the Manowar armor, and how this team dynamic is really going to play out in the coming months.
I like the weight Valiant is putting behind events and changes in their universe. Every time something major happens, it feels like that decision is there to stay and not be retconned in the coming months or a year down the line. Aric has lost the Manowar armor and the way Kindt presents this scenario makes it seem as though he’ll be without it for quite some time, even though he could get it back next issue for all I know. The point is, the weight of that event feels very real and established due to Kindt’s writing and Valiants ability to change their universe without backtracking to previous status quos.
I won’t spoil the issue, but due to Livewire interfacing with the armor, she’s got some new abilities, and it’s looking pretty bad for Harada in the near future. This series of events throughout Unity seems very like a very organic progression, with the characters being forced together to counter a powerful threat, then realizing who the true villain is due to those events.
The art in the book is very suitable to the book, displaying the fluid nature of water, and giving the reader a sense of danger while they’re in the crashed ship with the water leaking in. Braithwaite does a very good job of depicting action and talking heads scenes. Each panel is packed with detail, but never feeling overcrowded or stuffy. The layouts are great and the art helps the story move along at a fluid pace.
Unity #3 is great issue. You may not feel as attached to certain characters, or know much about their reasoning or rationale, but they’re still interesting and you can feel a connection to them, especially if you’ve been keeping up with the other Valiant titles. Valiant is doing big things, throwing out story after story, interweaving them to create a universe that can contend with the best of them.