Mind MGMT begins its next arc as Meru and the rest of her group race against the Eraser to recruit another new agent. For those that have not been following the story closely, or are looking to pick up Mind MGMT, this week’s issue is a great jumping on point.
Years after the disbanding of the covert organization Mind Management, a writer named Meru Marlow set out to solve the mystery behind the man named Henry Lyme. What she ends up discovering is a broken organization of operatives left out in the cold after the group was shut down. After finding out that Meru herself was an operative who had her mind wiped, Meru and Lyme decide to put the band back together.
Mixing equal parts personal drama and vast conspiracy, Mind MGMT is a shining example of what a comic book should be. This weeks issue is no different, as the two groups race to claim another operative. This time Meru and company head out to Berlin to find the magician. Unfortunately since Meru’s powers cancel out all other powers, they end up screwing up the magicians powers just as she’s performing one of her magic shows. Now knowing that someone from Mind Management is after her, the magician flees and joins up with the Eraser’s group.
This issue is another great example of the vibrant world that Matt Kindt has created in Mind MGMT. With safe houses renamed retirement homes, and mind melting traps called enigma boxes, Kindt continues to create a vibrant world of spies and psychic agents.