7th Sword is a decently entertaining book. It’s not something that jumps right off the page and hooks you in, but it has its own merits. Daniel Cray is a samurai who has been left behind in the wake of a war not seemingly long past, and gets by doing security aboard tankers crossing the desert. The issue opens with all hell breaking loose on the ship he’s guarding, and everything spirals downward from there.
One thing that 7th Sword vaguely reminds me of is Samurai Jack. You’ve got your samurai, robot villains, and a futuristic setting. It’s not necessarily a bad thing, but the whole setting seems rather familiar. The writing from John Raffo is intriguing in its own right, but I found it hard to care about any of the characters very much. Until there’s some more backstory on the world and main character, I’ll be holding some reservations. The world he’s built up seems like it could open into something interesting, but the plot of robot and mutant bad guys in a futuristic setting has definitely been done before.
The art isn’t anything to rave about. Nelson Blake II makes the art very clear and easy to follow, but it seems boring in many of the scenes. Almost every panel is zoomed in on a character and doesn’t give the environment any room to breathe. The colors from Dave McCaig are very vibrant, but it doesn’t really help when it’s mostly character shots. I’d like to see Blake give us a better depiction of the settings, letting the panels expand out. The action scenes have a nice amount of movement to them, but that’s about the best I can say for this first issue.
Overall, 7th Sword isn’t a bad book, but it’s not necessarily a good one either. It’s right in the middle of the road in terms of quality, but it has the potential to grow up and out if handled correctly. If you have a hankering for samurai, robots, and mysterious bad guys, then by all means pick this book up, but don’t expect anything special or out of the ordinary.