GLX gave Death Rally a spin and here is his take on the iOS game.
Publisher: Remedy Entertainment
Developers: Remedy Entertainment, Mountain Sheep and Cornfox & Bros.
Death Rally was released in 1996, and is notable for being Remedy Entertainment's first game to hit store shelves. The developer would go on to work on such games as Max Payne and Alan Wake. In 2011, Remedy Entertainment (with assistance from Mountain Sheep and Cornfox & Bros) released Death Really as their first iOS game.
The game's story follows a criminal with a penchant for speed. After his arrest, he is told that he can avoid jail time. The catch? He has to participate in the death rallies. The story is told through cut-scenes, which are essentially mini-motion comics. It is not interesting in any way and does nothing to enhance the game.
The game's controls simple and responsive; however, long gaming sessions are not kind to the hands. There is a virtual joystick to control the player's vehicle, while weapons can be fired with the push of a virtual button. Most races feature five other racers with one of them as a boss racer. This opponent is clearly more advanced than the other AI opponents and, at times, has a distinct advantage over the player; this is evident when racing against The Adversary. It's takes plenty of skill and luck to defeat him.
Despite some unbalanced AI opponents, the game is fairly short. It features a relatively small amount of cars, weapons and tracks; however, the handling of these in-game items is well done. They make sense within the game and the process to unlock them is cool. During a new race, players can acquire parts to unlock new cars, weapons and tracks. There are some in-app purchase options to get a few items, but it is not necessary.
If Death Rally was strictly a racing game, then it would be a competent yet dull. The in-game weapons make the game come alive. There is something awesome about watching opponents get decimated by an onslaught of weapons. It is even possible to win just by blowing every other racer up. Remedy gives the player the tools to create masterpieces of destruction.
Death Rally's graphics are sharp. Each track feels unique and the cars' damage is detailed. Car parts fall off and, if a car is at the point of being destroyed, will wobble during a race. The sound effects and music are simply okay. It does the job, but it is not on the same level as the graphics. I will say that the voice acting is a nice touch and should be added to more in-game bosses.
For those seeking a fun racing game, Death Rally fits the bill. It is a short game that delivers the goods. Pick this up and enjoy the mayhem.
8* out of 10*
Written or Contributed by: GLX
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About the Author - GLX
For years, GLX has been writing on-and-off for The Outhousers covering comics, video games and comics - among other things. He currently resides in The South. Yes, that's capitalized, and, no, that doesn't mean it's a place full of sunshine and butterflies.
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