GLX reviews Tekken Bowl for iOS devices.
Publisher/ Developer - Namco Bandai Games
The Tekken series makes its debut on the App Stores with....Tekken Bowl? It's an odd way to introduce the franchise to iOS devices, and the quality of the game indicates that it wasn't necessarily a good idea.
The game is divided into three modes: traditional bowling (single player), traditional bowling ("pass and play" two player), and puzzle mode. Tekken characters Jin Kazama, Lin Xiayou and Panda come with different attributes and animations. The traditional bowling segments are decent. Even though it only features one stage (and it's a...unique one), the core of it is enjoyable to play. Unfortunately, there are no opponents in single player mode, which will leave lonesome players battling for a high score.
Where the game takes a serious hit is puzzle mode. In this mode, players must knock down pins while interacting with the game's environment for better or worse. Right off the bat, the developers decided to change up the control scheme for puzzle mode. While I can understand their logic, it just feels off. Completing each challenge in a superb fashion requires a lot of patience, skill and luck. Even when completing a level, there's no strong sense of satisfaction. It's a clumsy mode that hinders the game.
The game's graphics are merely competent. From the particle effects to the character models, its looks are "good enough". The sound design is another story. While the sound effects are harmless, a large portion of the game's music is flat-out bad. In fact, I actually had to turn off the music during a gaming session.
Tekken Bowl straddles the line between good and bad. It's in serious need of some polish. The game may be available for free, but I don't suggest downloading it.
5* out of 10*
Written or Contributed by: GLX