Booster Gold 11 — More zany Booster fun, this time by Dixon and Jurgens, who maintain the same feel as the previous writers; Chuck references out an obscure pest from his run on Detective and tells a new time-travel cluster-bomb featuring Batman, Robin, Killer Moth (a chap22 fave!), and more. Babs/Batgirl screws up the initial heist and breaks mystical doodad, thus leading to a time anomaly and Gotham without a Batman; Booster thinks he helps by replacing Killer Moth and making sure the heist goes as planned and the doohickey remain unscathed. In doing so, however, he punks Bats & crew, giving the real Killer Moth instant street cred which he uses to take over Gotham, so everything’s still screwed. So now, he gets to try again, only this time he intend to take Batman’s place…our story cliffhangs showing this may not have been the brightest idea. More of the best art of Jurgens’ career, and a fun little fast-moving story in the classic Dixon mold, peppered with humorous dialogue; loved it.
Secret Invasion 5 — I had planned to drop this and catch up later, but my LCS guy told me business picked up this issue; he was right. This is definitely more like the Marvel of old that I used to love. Norman Osborn talks the Skrull Capt. Marvel into turning (in what was IMO the one really stupid scene in the book); Fury and the Young Avengers discuss what’s happening; the Skrulls issue an ultimatum to the world (in a very cool 2-page splash scene); Maria Hill outsmarts and wipes out the Jarvis Skrull & his cohorts by using a tried-and-true SHIELD classic, then self-destructing the helicarrier; Agent Brand whoops Skrull ass and rescues Reed Richards, who immediately commences to begin single-handedly turn the tide; and the Avengers are reunited in the Savage Land where Reed and Brand show up with a gun that turns the Avenger-Skrulls back to normal-Skrulls; without giving too much away, if you skip to the last page splash of Clint Barton, you’ll know how that reveal went (damn you, Bendis…). I’m still not a fan of Yu, Bendis still doesn’t really get all these characters IMO; and the story still has some big logic holes, but I gotta admit I really liked this issue, and I’m staying on board for the rest; really liked it.
Batman 679 — Daniel’s art still isn’t good enough to convey exactly what’s happening in all the action scenes and his storytelling is nowhere NEAR good enough to follow a Morrisonian plot yet. Morrison’s dialogue still reeks. And Morrison’s storytelling is so all-over-the-place that I know exactly what’s going on and I’m STILL confused. Yet despite all that, I’m having an inordinate amount of fun reading this storyline. It’s just crazy enough that it’s enjoyable. Not genius, not really all that ground-breaking, none of the other superlatives that the Cult of Morrison love to throw around, but it’s a hell of a lot of fun nonetheless. Batman trips out and kicks ass. We’re told pretty much most of what’s going on. Robin calls in some new backup. Arkham Asylum is taken over by the inmates (well…one inmate and some new help from the Club of Villains). The Commish pays a visit on stately Wayne manor to find something he didn’t expect. Alfred chats with Dr. Hurt/Black Glove, and stuff starts to come to a head; loved it but almost hate myself for it.
Posted originally: 2008-08-13 14:57:13