Wednesday, May 23, 2018 • Midnight Edition • "Blacklisted since 2012."

Review Group Webcomics Week

Written by John Martin on Tuesday, January 05 2010 and posted in Reviews
Who needs Diamond when you have the Internet?


The Review Group is a collection of posters who get together and review a new comic each week that we each take turns selecting. Our threads can be found in The Outhouse’s News Stand forum and is open for anyone and everyone to participate in.

Diamond may have taken last week off, but that wasn't going to stop the Review Group.  This week we scoured the web to see what the world of Webcomics had to offer.

Review by GLX


Been following this webcomic for a while. It's about a group of people that work at a movie theater. The writing is entertaining, but it really shines during the heavy moments. I wouldn't call the art outstanding, but it's really easy on the eyes. Very unique style and the expressions on the characters' faces are well done.

7.7* out of 10*

Review by thefourthman


"Freakangels is a webcomic that is written by Warren Ellis and Illustrated by Paul Duffield. It is also one of the more exciting things that Ellis has written in quite some time.

All too often, the masters of their craft fall into easy territory, choosing to rehash the same material over and over. Ellis has done this to a certain extent. How many times can one writer take Super Heros to their most (il)logical extreme? How many times can one writer use conspiracy and techno futurism to expose the problems in current society?

Certainly, these motifs have been prevalent themes in comics since before Mister X, but anyone who has purchased Dark Horse’s anthology of that landmark independent book knows that Ellis holds that book in the same kind of awe that most fans look at Watchmen. It is no wonder then that so much of his work has had an esoteric and skeptical tone to it. Twenty-five years later, he is trying to match that work. No matter how different Black Summer, No Hero, Planetary, and The Authority are, they are at their core thematic synonyms. The execution and actual mechanism may be different, but the ideas presented are much the same. Certainly the same can be said for works like Doktor Sleepless and Transmetropolitan.

What is refreshing about the story here is that while there is an amount of power corrupting absolutely in this work, the work itself seems to center on the characters who have been thrust into a post apocalyptic world. Sure, it is slowly revealed that their powers led the world to its desolate stature, but here the characters are forced to deal with the ramifications of what they have done. In other books, there are consequences faced, but most of the time Ellis is dealing with how the meta beings came to have gone to far.

Freakangels instead deals with characters who instead of feeling above the normal people, are plagued with guilt over what has happened. The reader must assume that over time the cataclysmic events that got these folks to this place are going to be explained, but for now he must delve into what motivates these characters after they have done the worst they could do. The story in its milieu and pacing has an almost Miyazaka flow to it. The great auteur of Japanese Anime uses location, culture, and history to create something that resonates at a deeper level then much of the popular art form. Here instead of shocking sexual orientations and brash escapades (although it is an Ellis book so there is plenty of that there) the reader is lost in this post informational society’s devolution into steam punk mechanics and tribal social groupings.

It is almost as the worst that could have passed in Princess Monoke did and Humanity is left in an intelligent place but lacks the resources to continue life as we knew it. It is what the world would have been like ten years before we met Mad Max or the Mariner. Ellis takes this setting and populates it with his familiar archetypal characters creating something new and fresh in their story.

This reader is unfamiliar with the work of Paul Duffield, but his express lines and creative scenery make this book a delight to read. There is definitely a European animated influence on the work and if the artist is not drawing and coloring on plastic cells then he has developed a photoshop technique that generates much the same effect. The exuberance of his playful character designs helps us remember that Ellis’s characters here were stunted in their emotional development. It is easier to take in their playful childlike behavior when they look like children instead of post Armageddon worn adults.

Not since Ellis started working with Ryp has he teamed with such a perfect match as an artist. Together they bring a fantastic steam punk world to life. It is almost enough to make me read a comic book on the computer, instead I think that I will wait out the larger story chunks this way. I am sure that the two creators appreciate the money flowing their way."

score 9
Volume two would get a 7 mostly because of the coloring
volume three would get a 8

Review by thefourthman


"Zuda's inaugural winner sees print publication and it is a worthy introduction to those not hip to the website as well as all the awards it has taken home.

Lee Wagstaff is a young African American in Mississippi in the 1930s. She has a loving father and plays with the rich landowner’s daughter. When their normal childhood antics result in the abduction of the little white girl, Lee’s father is arrested and she embarks on a magical journey through the folklore of the South.

Jeremy Love does something remarkable in Bayou. He takes the racist setting of the Depression era Bible belt and weaves it into a Wizard of Oz-like fantasy world. The beginning of the story is steeped in reality. The history of the Civil War and the difference shown to the former slave community is heavy in the background of the book. However, Love is not proselytizing on the evils of the South. It is easier to exorcise some demons be merely shining the light in their direction. The author knows he does not need to beat the audience over the head with these ideas. Bayou Volume One

Lee is an analogue of Huckleberry Finn. She is an independent soul, good at heart but prone to trouble. Instead of pure mischievousness, her problems stem from her inability to see the difference in skin. Sure, her father has explained to her that being black means she has to be careful, but Lee can’t fathom why being friends with a white girl would be a problem, or even more to the point, why her truth should mean less than a white lady’s lie.

In the more tactile world, we are also given characters with dubious moral compasses. Calvin, Lee’s father, knows what is right and wrong, but also knows that he has to balance that with the reality of his world. He needs to survive and raise his daughter the best he knows how. The more tragic moral figure, is the local sheriff. He knows that Calvin and Lee are good people, but he must cater to Mrs. Westmoreland, the rich landowner, even if she is a bit misguided and prone to abuse the system for her convenience, despite what is right or its consequences.

Once Lee sets out to find Lily, her missing friend, and to also clear her father’s name; the reality of the piece shifts. The book takes on a more fantastic quality. In many ways it becomes a Southern Fried version of Fables. Br’er Rabbit is very much real. Cotton Eyed Joe is an actual person and the Bayou is personified as a mythic force of nature who is reined in by the ambiguous Bossman. Bayou reaches out to Lee, but his appearance shocks her and he is left to overcome her fears through his compassion and care. Then they become entangled with not only the real monster of this volume in Joe, but an even more ominous agent of a fallen Confederate General and his hooded henchmen.

Love works a magic realism that allows heady commentary on the South and its past evils. He also shows off the wondrous nature of both the geological region and the heart of its people. It is the kind of study that will go a long way to overcome the centuries old feud that causes the racial tension in the area to this very day. As seen in Bayou, there is as much to praise about this culture as there is to condemn. If we as a people were more open about it all, maybe real healing could occur.

This attitude makes the censoring of one notorious word all the more disturbing. It is being used in a historical context, not unlike the use of “Nigger Jim” in Huck Finn’s story. Of course, we live in a politically correct world where it doesn’t matter that the venom of the term has been curbed through its embrace in modern African American culture. The people have refused to give it power and it has lost its offense, but it is possible that in a historical context it might still hold some bite. It is then curious that the Uncle Remus stories should play a role here, given their own nefarious history. Is it possible that years of subversive contextualization has overpowered the stories’ origins.

As smart as the script is Love’s playful illustration. His character designs have a welcome similarity to Powell’s The Goon, but when the artist reaches further to butterfly winged spirits, living swamps, and anthropomorphic dogs - it is all just as real feeling. That is the true magic at work here, the world both visually and conceptually are rich and just familiar enough to allow for the fantastic to seem reasonable.

Bayou is a potent mix of fantasy and cultural history. It is an unflinchingly brave view of a maligned world. Like all powerful literature, it extrapolates a powerful truth in a thoughtful manner while entertaining relentlessly. Imagine if Alice in Wonderland were mashed with Mississippi Burning and you would be close to the feel of the book. It is an important and unique voice in the world of graphic narrative and one this reader can’t wait to hear more from.

Bayou Volume One is available now. It is written and illustrated by Jeremy Love, published by DC Comics and retails for $14.99. Bayou can also be read at"

Score 10, shit is awesome.

Review by Mr_Batman


Decided to try this. It's all stick figures and it's quite funny. Actually it's absolutely hilarious. Obviously they're just stick figures, so it's not art heavy, but the comedy is good.


Review by john lewis hawk


Sin Titulo is the story of a man who inadvertily gets involved in some weird shit while trying to figure out who a woman from a picture of his grandfather is. as he continues, he, along with the reader, is left with more questions than answers.

For his debut as a writer, Stewart is doing a pretty good job. The story, at times, feels a bit slow but he has a good grasp of dynamic storytelling. Art-wise, well, he's one of my favorites and while the art isn't as detailed as his work-for-hire stuff, it does a great job of telling the story.

The biggest problem is the delays but this is a free comic by a noteworthy comic book creator so there's only so muc complaining you can do without being an ass.


Review by amlah6


I had heard about this series on Around Comics a while back, but never got around to checking it out. When I stumbled upon it on the Shadowline site, I was excited to finally get to read it.

Chicago: 1968 has set out to tell the story of the events leading up to the infamous 1968 Democratic National Convention, most notably focusing Mayor Daley and Abbie Hoffman along with a pair of Chicago Policemen and a pair of protest organizers. The series is currently in progress and hasn't quite made it to the actual convention yet, but it's certainly an interesting subject matter. Kody has done a nice job of setting the foundation and establishing the atmosphere of the time even if the pacing has been a bit inconsistent.

There have been two artists over the course of the series. Frison's art was the more aesthetically pleasing look of the two, but Maldonado has a bit stronger line that I think has benefited the comic, especially in the scenes with Daley.

Story: 7
Art: 6
Overall: 6.50

I would expect the series to pick up quite a bit once they get fully into the convention. I definitely want to go back and read the rest of this when it's finished.

Review by thefourthman


A nice if not particularly needed prologue to the first book. There is nothing here that is not at least implied in the first volume of Glass and Oeming's epic fantasy tale.

We do get a bit of expansion on the youthful exuberance of Keric that seems so brief as the tragedy that befalls his community happens so quickly in the main book.

The rest of the story is merely a moment in time captured. We already know that Keric played templars and most of his peers (and the community at large) scoffed at him. We know that the majority of his knowledge of the ancient order comes from Lieto. The bit with Deishen at the end would be a nice bit of foreshadowing, if you know, it had been written before the revelations of Deishen later in the series.

That being said, the character work is nice. Schrodt captures both the imagination and joy of youth along with the kewl mean side of children as well. Ott does a good job of making the designs that Oeming and Santos have perfected his own, while conveying the emotional content of the script.

On a technical note, the one thing that keeps me from following more webcomics is the interface. The interface here is almost an afterthought. The comic is reproduced at 100% which means lots of scrolling around, making it unpleasant to read. Then there is just a next tab at the top of the page that links you to the next page of the comic. It is shotty and seems like Jude programed it. :p

The front page of the Mice Templar website proclaims that this is "an amazing work of fan fiction." This certainly holds true as Schrodt's writing overcomes its needlessness and Ott does a great job of making Santos and Oeming's designs his own while expertly conveying the emotional content of the script. It is a shame that something like programming could make it a less than pleasant reading experience.


Review by thefourthman


Adam Graham, a 15 year old, activates his parent’s time machine and goes back in time. He doesn’t just go backwards though; he goes sidewise into a parallel universe. Now the date is 1902 and Queen Victoria’s preserved brain has a tight grip on London. Graham is saved by Tesla who leads the SteampunX and a fun adventure begins.

First of all, Macpherson and Noronha should be complimented on the concept. This is Doctor Who meets the best Steampunk has to offer. It should be a lot of fun and truthfully, it is. Giant robot contraptions with historically brains at the control, the minister of compliance is none other than Moriarty, Tesla leads a rag tag group with agents named Wells and Fawkes. It has all the ear marks of a kid’s version of A League of Extraordinary Gentlemen.

That is also its biggest problem. Despite the critical acclaim Moore’s Literary Adventure gets, it rings false to this reader. There is a disconnect in the story telling and how cool the idea is. Much like the more recognized work, Sidewise suffers from its own ideas. MacPherson is so quick to fill the panels with everything cool about the parallel history that he forgets to connect the dots. It feels like Final Crisis, big ideas with a lack of big execution. Granted, it is only 21 pages in and still heavy on exposition, it is possible that when it is 80+ pages in it will settle into a groove as opposed to a concept.

Noronha’s art is just as mixed a bag. The design work is somewhere in between a more traditional American Animation style (think a refined Mr. Magoo) and the aesthetic of manga. This seems to be a bridge between older characters and younger, but it is a problem and makes for a clunky panel regardless of the remarkable consistency of the line work. However, he does a remarkable job with the kinetic chaos of the script. It feels exciting, even if it forgets to make sense here or there. The colors are dynamic and probably the most overall accomplished unit of the whole.

Sidewise is full of potential. It screams PX!, Doctor Who, and Steampunk but falls short of the awesomeness of any of its influences. Fortunately, this is a comic that is not even at the full issue mark by the industry standard and if this were the first issue of a monthly publication, there is enough good to make me check out the second, here is hoping that its potential can be realized.

Story 6 (gets a whole extra point for having a super cool premise)
Art 5

The Zuda reader is baffling. Evidently, the artists are allowed to work at their own pace. I believe this book produces a page a week, others come in four or eight page installments a month. The freedom is a great thing, but the interface does not work differently for each comic. Instead it advances everything at one page; or ten pages; or from to the beginning or end. Given that none of the books are released in ten page installments, it means that getting to the page you are on is a pain in the ass and even though there is a membership for commenting, there is no bookmark system. Other then that it is smooth, nice looking and works well with any size screen (especially in the full screen mode) and its controls are familiar and intuitive.

Interface - 7
Overall - 6

Review by Kerny


I don't know much about this, but after reading, I might have to get familiar. The parts I read had a remote controlled goat shooting heat lasers out his eyes,ninjas vs pirates, some funny dialouge, and good, clean art.

All that adds up to some entertaining reading

a 8 out of 10

Review by SuperginraiX


8-Bit Theater is one of the many sprite based comics that were popular in the late 1999's and early 2000's. Unlike most of those, it was actually good (or got good over time) and survived. You could also blame this on the dedication of the creator who has managed to stick with this comic for a good nine years with only minor breaks. Brian Clevinger has a clever sense of humor that usually includes twisted logic and crazy comic science.

The plot of 8-Bit Theater loosely follows the game Final Fantasy and the main characters are four of the selectable class characters from that game. The main cast includes many cliches that have become common in web comics over the past years. At one time, every fantasy based comic NEEDED to include the dumb as rocks swordsman with a heart of gold and this comic is no exception. The same goes with having a main character that can see through most of the idiocy of being a video game character. Cliches abound but, at this point, part of the comedy happens by playing against those cliches. It's all held together by being genuinely hilarious.

The art... well it's a sprite comic. You're not going to see fantastic angles or a huge selection of character poses. Clevinger does do a lot with special effects and has manipulated the sprites in fairly original ways but, at the end of the day, it's still based mostly on Final Fantasy graphics.

All in all, 8-bit Theater is something I look forward to every week. It's currently on a small break (I think Clevinger is in the middle of a move but, since I usually don't read status updates, I could be wrong) and I await it's return. The comic has been winding down to some sort of ending but it's been doing that for a good portion of 2009. If there's one thing 8-bit Theater can do, it's milk a scene for all it's worth.

8-Bit Theater gets a solid 9. It even has a good navigation panel. Sold!

Review by mrorangesoda


I want to hop in and write a brief review* Mocktopus Comics by Max Huffman-

Max Huffman is a 15 year old kid in High School that makes roughly two web comics a week. I found out about the site through the Let's Be Friends Again guys (he did a fill in for them this week) and Chris Sims on twitter.

I like these comics. I like them a lot. In tone and temperment, they remind me a lot of the comics I read online when I first got the internet (mainly PLIF), largely due to a sense that anything can end up in one of the comics (all of the other web comics I read are pretty well established at this point and I generally know what to expect when I go there). The characters that are recurring are funny enough to keep me interested. The art isn't amazing to look at, but he tells a (3 panel) story well enough with it. I'm still amazed he's 15. It's like if Twigglet turned all his adolescent hormones away from loving Bendis and towards making comics...

The site generally updates Tuesdays and Thursdays. Check it out.


*It's not a real review though. Mostly a plug and a bad joke at Twigglet's expense.

Review by thefourthman


I am hella late to the whole Joss Whedon band wagon. I am an episode or two shy of finishing Buffy Season 2. I have never seen the movie and Firefly has not even had a viewing yet. Astonishing X-Men had an amazing first arc, a not so amazing second arc and then the second half of the Whedon issues fell flat on me, but I hate mutants, so it might just be me. His Runaways was voiced all wrong and plagued by delays that made it all jibberish by the end. It wasn't bad, just wrong.

So now I come to something with no real preconceived notions. Sugar Shock is the story of Dandelion and her band who quite bizzarely get sent to another planet to save the universe, I think?

It is manic fun, chaotic and energetic. It is easy to see why little girls like my daughter, Amlah and McKegan identify with the characters he writes. Dandelion never shuts up and as a result it is not always coherent, but the ideas are big and fun. Imagine if Umbrella Academy formed a band and went on space adventures together. Or maybe if Umbrella Academy and Young Liars fused into one conglomerate of insanity and you might actually be closer. It is an interesting and inventive book if not overly original or even expertly assembled.

I am guessing that charm Dandelion exudes despite her obnoxiousness is part of what draws people to Whedon. Even early on, Buffy and her friends are as obnoxious as the cool kids they want to be different from. That is clearly on display here, while the band can find fault with her, they also love her, despite her flaws. This and a few twists make this a great read, but also make one wonder what is going on with the Eisner voters. Sometimes, I think it is just a recognition thing. laziness ensues. Oh, Whedon wrote this is must be good... cause everyone loves all that other stuff he does.

Moon is amazing. His brother and that whole group are amazing. In fact, it may be the designs and Moon's ability to bring Whedon's insane ramblings together that got this one a Eisner and not some payola apathy machine. His designs are clever, breath taking in their fluidity, and fun. His art does more than match Whedon's writing, it elevates it making Sugar Shock an unbalanced piece instead of the breath taking brilliant statement one would expect when the words "Eisner Award Winner" are on the cover.

It's worth checking out, certainly there are worse ways to spend $3.50 if you by the recent "collection" from Dark Horse as part of the one shot program and judging from Dark Horse's talent roster and publication history, free is definitely worth the time to click around over at myspace.

Story 5
Art 9
Overall 7

Review by Morgan


It was good but weird. I am pretty sure Dandelion is insane.

The art was good.

I give it a 7

Review by doombug


I love anthology titles. Marvel's recent one, Bizarro world, Popgun and many others I flat out love. Dark Horse is no different as I have all the volumes that have been put out in trade. It's great to see a company putting out exclusive content online filled with top tier creators with such varying storytelling.

Dark Horse presents is an anthology that's put out on where creators like Steve Niles, Joss Whedon, Gerard Way and others share usually short 8 page stories or longer with the online audience. Artists like Gabriel Ba, Fabio Moon, Jo Chen and many others also grace the pages of the anthology series.

The stories themselves vary from Joss's Sugarshock which has some of the most beautiful artwork I've seen from Moon yet to Tony Millionaire's Sock Monkey which is very hard to describe. Something I know I constantly enjoy getting in each collection are the Steve Niles paranormal stories which are a personal treat to read each and every time. They are pulpy and you definitely root for the lead character who goes through some bizarre things.

There was a two page buffy story which really only felt like you'd get it if you were a huge fan (which I of course am) and it's good to see a little bit of Dr. Horrible as well as 3 different Umbrella Academy short stories just focusing on a few of the individual siblings.

It's fun to see this experiment doing so well and I personally cannot wait for more.

Score: 8

(There are currently at least 3 trades out that you can order and I highly recommend them)

Review by doombug


Hands down one of my favorite comics being published today. We follow a group of elfs, mages, trolls and other creatures that feel like you'd be playing D and D as they go on a really crazy journey trying to escape the evil that hunts them down. Okay that's a horrible description but it will work.

Our lead character is an elf named Cale who at the start of the comic is much different then he is now. He was idealistic, caring about the whole world and just confused about his role in life. That is until he got mixed up with the undead warlock Richard which is hands down the best character in the series. Richard likes to cause chaos, light things on fire and just generally be a thorn in everyone's side. But as all characters like that he's easily likable and you can't help but route for the bastard.

The cast is fleshed out by a panther named sooba who is cale's familair, Benny a female half breed healer,Krunch a tauren, Pella who seems to be have the characteristics of both a dwarf and a knome. Together they go on a bizarre journey which has led them to some very interesting places.

The series is overrun by pop culture references and just some great one liners and is a constant treat to read through. I loved learning Rich's battlecry which I wont spoil for you. It's also great seeing all the craziness drawn by Lar who you can tell enjoys each second of it.

Grade: 9

(There are 2 hardcovers volumes available on the site and it is done by the same creative team that does Least I can do.)

Review by House of J


The three online stories are fun, with a Dick Tracy sort of feel and a sort of stereotypical female reporter/crimefighter. Femme Noir is all about celebrating those old newspaper strips, and the creators do a great job evoking the spirit of them while adding a few touches of their own.

Although the means to view them online was fast & convenient, the lettering was a little hard to make out on my screen which sometimes kept me from staying engrossed in the narrative. I've been surprised at the sheer number of webcomics out there this week, but I still don't feel 100% comfortable reading them in this format.


Review by 48THRiLLS


I spent the last few days reading this zuda based web comic. Take 2 things I love dearly, westerns and werewolves and put em together and it is instant win. I will admit some of the frames were a little hard to follow but in the end it was a pretty fun read. The art was ok at first but either it grew on me or it hit it's stride after about 30 pages or so. I do think that they killed off a main character a little too soon and utilized their twist in the story a little impatiently but maybe that is the type of pacing web comics have? I dunno? I am not sure that I like reading comics on my computer, I still think I prefer the floppies but this was a pretty good introduction for me but I will admit to hoping digital comics are not the next evolution of comics but I also fear change so what the hell... anyways if you feel like killing some time check out this supernatural western tale, there are worse things you could be doing.

ART - 8

Review by Old Man


I can't make heads nor tails of what is going on. Obviously, it's supposed to be some kind of dream thingy, so maybe it's supposed to be disjointed. The art is consistently bland and the writing needs help.

From episode 84

"The only way for you to become the person you once were again,..."

would be so much better if written

"The only way for you to once again become the person you were,..."

Grade: Unacceptable.

Review by Old Man


Oh, really? You wasted my time with this? Teenagers could do better than this. Also? Very poor use of size. Either the strip is about 30% of screen size, or too tiny to be read without blowing it up much larger, making it necessary to scroll around to read it.

Grade: Somebody should shoot your grandmother.

Review by Old Man


At first look, I was intrigued by the art on the main page. After looking at several strips, not so much. As you all know, I am not a fan of repeated panels, and that is what this entire strip is. There were a couple amusing strips, but not enough to make me come back.

Grade: Neutral

Review by Old Man


Yawn...another dream sequence to start this strip. Are all writers (and I may be using that term loosely) horny for dream sequences? Use of one color only is boring after a while.

Grade: Less than neutral, meaning not for me; may be fine for others.

Review by Old Man


I actually liked this one, proving, I hope, that I am not too old to like new things. Special bonus points for the cute Christmas Day posting.

Grade: Acceptable

Review by Old Man


The Night Owls -- Quite liked it. Flying Monkey. Aside from the comic, the viewer (it's a Zuda comic) restrains the viewing of the strip. You can make the strip as large as you need it, but the viewer limits how much can be viewed, making you have to scroll to see the whole thing. I only needed it to be about 10% bigger to make for easier reading, but even that small amount is problematic.

Grade: More than acceptable

Review by Old Man


Least I Could Do -- Funny at times, amusing at others, okay at others. With but a small change in a few words, this could be a daily and Sunday strip. The January 3 strip was funny. It's on the front page as I write this.

Grade: Good

Review by amlah6


I don't typically read a lot of comic strips, but this was fun. Sometimes it comes off a bit silly, but when it sticks to the fanboy style commentary (Bug vs. Deadpool, Golden vs. McGuiness) the strip really shines.

The art is fairly basic, but it works. My only complaint would be the facial hair on the Eric 'character' is kind of odd and distracting, but maybe the failed hipster goatee is what they're going for, idk. Wink

Navigation on the site is something of a problem. Normally there would be a next link or you could click on the image and go to the next strip, but here you just had a list of links for the previous strips so there was a lot of going back and forth in order to read the strips from the beginning. I also couldn't find a way to read the 21st strip, though the color tutorial that was linked was neat.

Story: 7.5
Art: 7
Navigation: 3
Overall: 7

For further discussion about comics on the web or to maybe introduce us to one of your favorite webcomics, join us in this week's thread ( found in the News Stand forum where you are also invited to post your own review.

Punchy has the pick for January 6th and he has selected Seige #1 from Marvel Comics.  Look for the new thread after it becomes available Wednesday morning to post your own review. 

Seige #1

WRITER: Brian Michael Bendis
PENCILS: Oliver Coipel

Beginning with the ravaging affects of Avengers Disassembled and following the aftermaths of House of M, Civil War and Secret Invasion, culminating with the evil Reign of Norman Osborn, the Marvel Universe has been left with its greatest villains holding more power and control than ever before. On the brink of madness, Osborn, in his final bid to take total control, targets the final obstacle in his mission…Asgard. Events are set in motion forcing our heroes to put aside the deep rifts that have grown over the past seven years. Opposing them stand a horde of evil that has begun to take down the gods of the Golden Realm! SIEGE will rock the foundations of every super hero, villain and team in the Marvel Universe. As an era ends, one word will ring above all others…”SIEGE.” Rated T …$3.99


Help spread the word, loyal readers! Share this story on social media:

Comment without an Outhouse Account using Facebook

We get it. You don't feel like signing up for an Outhouse account, even though it's FREE and EASY! That's okay. You can comment with your Facebook account below and we'll take care of adding it to the stream above. But you really should consider getting a full Outhouse account, which will allow you to quote posts, choose an avatar and sig, and comment on our forums too. If that sounds good to you, sign up for an Outhouse account by clicking here.

Note: while you are welcome to speak your mind freely on any topic, we do ask that you keep discussion civil between each other. Nasty personal attacks against other commenters is strongly discouraged. Thanks!
Help spread the word, loyal readers! Share this story on social media:

The Outhouse is not responsible for any butthurt incurred by reading this website. All original content copyright the author. Banner by Ali Jaffery - he's available for commission!