Michael Carroll brings his own brand of Stick-Figure Funny to the Outhouse in a special SPACE Pre-Show Interview with the Indy Hunter!!
Some really cool motion graphics by designer Kaism Lim show off Iron man 3 armors.
Our last day of SPACE Pre-Coverage continues with Publisher/Writer/Artist Matt Dembicki, D.C. are you listening?!
The new line-up for Toonami starting April 27th is here!
It's a fighting game, but offers a bit of story as well, check out the trailer and then the opening cinematic for a look at the world of Injustice.
I suppose this could be spoilery, but can't imagine how you will avoid seeing the poster or commercial until the movie comes out.
The popular writer is not happy about WB's plans to make a Shining Prequel.
From Drunken Cats and their Drunken Creators to French only comics...there's even a mention of Angry Birds somewhere in this interview with SPACE Exhibitors Brian and Derek of Drunken Cat Comics!
Cover Skullkickers Volume 2 Five Funerals and a Bucket of Blood continues the saga of our heroes Shorty and Baldy. Last time we saw them they had just saved the village of Mudwich. As a result they're invited to the capital of the Kingdom and once there are invited to a fancy dinner with some local nobles. From here on things naturally take a few turns towards the predictable unpredictable. As you might imagine Shorty isn't exactly a calm guy and Baldy is far from discrete. When they're framed for a little something something they didn't do all hell breaks loose and the find themselves against all of Urbia's population. There are minor spoilers ahead. Tread carefully. How is it? As soon as you turn the first page you know that something will go horrifically wrong. Shorty and Baldy are invited to a formal dinner with the nobles of Urbia. Can you imagine these two among civilized people? Me neither. Fate has it that the hooded assassin from the first story arc also has an interest in that very same dinner. Then a something something happens and thus begins a new adventure. NOOOOOOOOO Baldy! I don't know if Jim Zub intended to mimic the standard structure of a RPG game or not, but this story arc has a lot of similarities with it. Breaking down this story arc in a RPG game perspective: Heroes get to new town; Immediately are introduced to local problems, thus creating a new main quests; Eventually meet new (and opposing) factions; Then have to build reputation with said factions by completing quests for them; There has to be a quest for gear in order to overcome new challenges; Faction quests conflict with each other, or in other words, the heroes can't make everyone happy; Confrontations with increasingly difficult bosses; To win the final boss confrontation the heroes need to rely on the participation of one of those factions; Heroes move to the next town. Originally Published at Reading Graphic Novels http://readinggraphicnovels.blogspot.com/2013/04/review-skullkickers-volume-2-five.html
Wise man once say “Only Frank could go to Titan.”
The fan described the first few issues as "like a surprise birthday in his pants" when they sporadically came out.
The end of Harbinger Wars and the start of Quantum & Woody. All this and more from Valiant.
There is a traitor on the team — so who is the member that threatens to tear the Birds of Prey apart?
Punchy's review column staggers on, with looks at new issues of Batman, Avengers, Fantastic Four, Saga and Green Lantern Corps.
With one more day to go before SPACE 2013, the Indy Hunter talks to Bob Corby!
Tiny Update on Crowdfunded Atttempt to Bring Young Justice & Green Lantern: The Animated Series BackBy Zechs in News with Benefits on April 12, 2013
It's not much, but it's real, and not an April's Fool joke.
EA isn't the only one announcing layoffs as the House of Mouse clears out their hand-drawn animation division.
Catwoman needs help — but what is the only place the Justice League of America can take her?
'Death of the Family' is over, but the laughs continue to plague Nightwing. But it can't be him — can it?
After the fight between the young rebels and the superhero team sanctioned by the government, Tommy Watts is taken prisoner. Now, at the heart of the facility in which the comatose bodies of dozens of super-powered teenagers lie in perpetual slumber, he must take a decision. Will he give in to pressure and accept the orders of the authorities or will he oppose them? At the same time, the army is dealing with two gigantic teenagers. Trained to kill, the soldiers don’t believe in taking prisoners. There are a couple of double page spreads that have impressed me deeply. One of them begins with a panoramic view of the battlefield followed by a huge panel in which we see the gigantic couple wreaking havoc amongst the soldiers. This is not only a magnificent exercise of perspective but also a great example of composition. We see the two teenagers from below, as if we were normal humans admiring the impossible dimensions of these giants, and we also get to admire the aggressiveness of the boy, who kicks several cars, the flying bodies and the movement are every bit as prodigious as Bryan Hitch’s pages in The Ultimates (a book which also featured gigantic men). giant teenagers / adolescentes gigantes When the missiles hit their target, we see the boy falling down unto the bridge, effectively destroying everything around him and creating a wave shock that throws many vehicles into the water. There is such a sense of density and weight in this panel, I can’t remember the last time I saw a gigantic creature portrayed in such an expressive manner. The dead of the girl, only panels after, is also deeply evocative and equally powerful. Another of my favorite pages is the one that shows the aftermath of Tommy’s reaction. Rebelling against his captors, he releases a vast amount of energy. The force of his attacks renders him unconscious, but the energy liberated awakens his brother and many of the other young men and women that had been imprisoned for months. Jonathan Ross and Bryan Hitch are a great creative team, and Hitch’s pencils are enhanced by the inks of Paul Neary and Jason Paz, as well as the coloring of Paul Mounts. _______________________________________________________________ _______________________________________________________________ a great doble page spread / una gran página doble Después de la pelea entre los jóvenes rebeldes y el equipo de súper-héroes sancionado por el gobierno, Tommy Watts es tomado prisionero. Ahora, en el corazón del cuartel en el que los cuerpos comatosos de adolescentes súper poderosos yacen en perpetua hibernación, él debe tomar una decisión. ¿Cederá a la presión y aceptará las órdenes de las autoridades o se opondrá a ellas? Tommy Watts Al mismo tiempo, el ejército debe lidiar con dos gigantescos adolescentes. Entrenados para matar, los soldados no consideran tomarlos como prisioneros. Hay un par de páginas dobles que me han impresionado profunda-mente. Una de ellas empieza con una vista panorámica del campo de batalla seguida por un inmenso panel en el que vemos a la pareja de gigantes causando conmoción entre los soldados. Este no sólo es un magnífico ejercicio de perspectiva sino también un gran ejemplo de composición. Vemos a los jovencitos desde abajo, como si fuéramos humanos ordinarios admirando las dimensiones imposibles de estos gigantes, y también notamos la agresividad del muchacho, que patea varios autos, los cuerpos que salen volando y el movimiento, casi tan prodigioso como las páginas de Bryan Hitch para “The Ultimates”(un título en donde también había gigantes). Cuando los misiles dan en el blanco, vemos al chico cayendo sobre un puente, destruyendo todo alrededor y causando una onda expansiva que lanza muchos vehículos al agua. Hay un fuerte sentido de densidad y peso en esta viñeta, no recuerdo la última vez que vi a un gigante dibujado de manera tan expresiva. La muerte de la chica, pocas viñetas después, es muy evocadora, con igual poder. Otra de mis páginas predilectas es la que muestra las consecuencias de la reacción de Tommy. Al rebelarse contra sus captores, libera una vasta cantidad de energía. La fuerza de su ataque lo deja inconsciente, pero la energía soltada despierta a su hermano y a muchos de los jóvenes que habían estado prisioneros por meses. Jonathan Ross y Bryan Hitch son un gran equipo creativo, y los lápices de Hitch son mejorados por las tintas de Paul Neary y Jason Paz, así como por el coloreado de Paul Mounts. Originally Published at http://artbyarion.blogspot.com/2013/04/americas-got-powers-5-jonathan-ross.html
Also some images of the actors in costume.
EA forced into layoffs, but not revealing the specific teams affected.
The mayor of the city of Cleveland wants to declare April 18th Superman day in honor of the Man of Steel's 75th Anniversary.
Frank is going to have to have talk with ADT Security!
If that’s Kyle, then who is the new White Lantern?
Concept art offers a look at an improved costume for Steve Rogers in his next adventure.
Though the chances of a live action sequel seem to be dipping, IDW has released a teaser giving fans of the movie and 2000 AD what we all want, MORE DREDD.
With SPACE 2013 happening this weekend, the Indy Hunter chats with creator and friend of The Outhouse James Moore!
For the first time, RU is recommending you read something for the art alone and pay no real mind to the story.
The Marvel intern is being starved during a grueling unpaid internship.