Source: Nowhere Men #6
Did you forget that Nowhere Men existed? I know I sure did. It’s been nearly five months since issue five was released, and the series has lost none of its luster. Eric Stephenson and Nate Bellegarde continue to do a fantastic job on this title. Since it’s been a while here’s a refresher on what the series is about. The story takes place in a world where scientists are treated like rock and roll stars. They’re all over the covers of the tabloid magazines and everyone idolizes them. The series focuses on one particular group of scientists, the founders of the corporation known as World Corp. These four , Dade Ellis, Simon Grimshaw, Emerson Strange, and Thomas Walker are the science equivalent of The Beatles. The main story takes place during the present, where the four have become separated due to various falling outs and other circumstances, none of which are good. The story also centers around another group of scientists who have been caught up in the machinations of the World Co. group and have been altered by an experiment leaving them with strange powers and abilities. These scientists were aboard a spaceship until it began to crash, when they teleported themselves out of harms way and ended up scattering the group around the globe.
The issue starts off with Dade Ellis, who has recently awoken from his coma, and Emerson Strange heading towards one of Simon Grimshaws scientific outposts to retrieve the scientists who have been altered. It’s reveled that what changed them is a virus developed by Simon years ago, but they were infected by Emerson in his quest to attain the apparent eternal youth that Simon has gained. When Emerson and Dade arrive they meet face to face with Simon for the first time in the present day. The reunion is, as expected not a happy one, and things quickly go pear shaped when one of the mutated scientists shuts down the power to the building and another begins discharging some sort of black goo/energy. In the chaos, the mutated scientists along with Dade and an injured Emerson escape. Simon is left behind to fend for himself against one of his past experiments.
The writing for Nowhere Men is all around great, it's one of the few science fiction comics that’s able to balance the ides it wants to explore with the story still maintaining a good pace and entertaining quality. Stephenson’s dialogue is fantastic and carries the story along at a brisk pace. Many of the plot points are not that original, such as science experiments gone wrong due to CEO’s being greedy, but they’re done in such a way that they seem fresh and exciting. There’s also Mad Max-esque science bandits, which are pretty badass.
The art and coloring team of Nate Bellegarde and Jordie Bellaire deserve special praise for crafting such vibrant and detailed pages. The detail that Bellegarde draws on each page is absolutely fantastic and the energy he brings to the action sequences make them practically jump right off the page. Another great thing about the design of this book is that there is zero wasted space in the entire book. Similar to the way that Mind MGMT has material from cover to cover, Nowhere Men is full of newspaper clippings and magazine interviews which provide us with some background for many of the characters.
Nowhere Men is a fantastic sci-fi story with some of the most vibrant art around. While normally I’d recommend picking this up, the unpredictable shipping schedule can make this quite an unenjoyable book. The plot is already fairly complicated and the gaps in the story can make remembering key characters and story details difficult. The gaps in shipments are understandable however as Eric Stephenson is also the publisher of Image comics, so I imagine he has quite a lot on his plate. I’d recommend waiting for the trades so that you can sit down and read the complete story in one go.